I'll review your game right away! :)
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That is really interesting... I’ve never seen that happen, and I’m not quite sure what is happening. First, make sure you just extract the zip file, and don’t take anything out, just run the You Die.exe
every frame, I store the position in a list of vectors, so the list will have all of the positions when the player dies, then it creates a “ghost” player that just sets its position to the corresponding place in the list throughout time.
Basically, it stores the positions in a list, then a ghost player receives that list and sets its position to the opposite of where it was in the first one so it goes backwards.
sorry that was not a compact explanation :)
Tell me if you need me to explain it better haha
Here is my submission, You Die!
If you play it, remember to rate it! =)
It’s a platformer, but with a few new game mechanics. This is also my first Game Jam, and despite Unity crashing, I am happy with the results I got in my limited time.
I will also play and rate any games you put links to below, so feel free!