Thank you, I'm glad you enjoyed it! And Just you wait... I'm working on some pretty spooky stuff in future updates >:)
TheBigOnionInstitute
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I'm really glad you liked it! I definitely leaned more into the easier side for the difficulty since I know people are trying to play as many games as possible. I didn't want them to get stuck at some part and never finish it. I've played a couple games so far that were too hard to finish for my skill level haha
I'd definitely say this is the most fun I've had playing a game jam game in a long time! The gameplay is very addicting. I always want to get the next upgrade! That's the kind of gameplay I wanted to evoke with Rotting Railway, but I didn't pull it off nearly as well. Great job, I'm definitely coming back to this one!
I really love the art style and I hope you're able to finish it! Sadly, I couldn't play the game too well. No matter what I did, it ran really slowly in my browser (like 5 fps), so I had to stop playing earlier than I would have like to. I didn't let that affect my rating though, since I think I'm the only one having that problem. Really good work!
That was brilliantly done! The atmosphere was great, the sound design was really effective. It definitely got to me at the end. And the twist was really good! The only bit of feedback I can give is that, I wish it would fade to black only after I've pressed spacebar at the end of a sequence. I found myself looking at the visuals too much and had to speed read the very last sentence. But that that is such a small thing and it didn't really drag down the experience. Really great work!
Can I submit my project to the game jam before its finished and then update it as the game jam continues? Or is my submission final once I've submitted a project? I'm asking since my computer can be a little weird and if I have hard drive issues, I want to have something for people to play. Even if what I submit isn't that great lol
Thank you!
Hi! This is my first time being a part of a game jam and I'm pretty excited! But first I wanted to ask a couple questions about the etiquette of code reuse. I just want to make sure I fully understand the rules before the jam starts.
I saw the planning section had mentioned that "you are welcome to reuse some assets and code from previous projects, but it is something you should limit." Would something like a pause menu be included in this? I'm planning on doing an on-rails-shooter, and a pause menu would be a nice addition, but not really core to the project. I've done loads of menus before, so I wouldn't really be expanding my skills by working on it. I'm thinking it would just take up time that I would otherwise use refining on the shooting mechanics.
Would that be an example of an acceptable use of older code/assets?
Thank you!
Judging by the numbers, I think it was just one disgruntled person making like a half dozen fake accounts. They also left a bunch of slur filled comments on several games' comments sections. A real charmer, that one. I think they're just someone who feels scorned against Itch for some reason and is taking it out on random people. But thank you for the support, Pizza Doggy! Aside from whoever that was, I'm really impressed at how supportive and just cool the Itch community is so far. It's really nice to see
Hey Raptorsoft, I just want to let you know that I really love what you're doing. I just released my first game and I want to strive to reach the same level of quality that you have. All of your games and demos are so expertly crafted that I can't help but be blown away! I hope you keep up the good work and I look forward to seeing what you do next