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A member registered Mar 27, 2013 · View creator page →

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With C-Robin the issue turned out to be that there were multiple controllers plugged in and the game got confused where input was coming from.  Try disconnecting all controllers other than the one you want to play with, including wireless and wired controllers (and dongles).  If it still does not work try removing all other USB devices and try again.  Please restart your Xbox and try again if any of the above does not work the first try :)


Thx so much, so glad you're enjoying <3

Are you familiar with the Windows Task Manager? If so, can you open up the Task Manager, and when you try to open the game do you see "NWJS" or "Hypnospace" pop up for even a second?

Ah! You're the second person to report this issue. I wonder what is in common with the two of you... can you email me at and we can try to figure it out from there?

Just to be super clear, the rest of Hypnospace appears to work fine, just the Outlaw "game-within-a-game" does not respond to button prompts?

Sorry for the late response, I missed this one... That's bizarre! Are you using a gamepad or do you have a keyboard plugged in? Any special system-wide settings we should know about (accessibility, etc)?

Good to hear!!

I realize it's 40 days after your post but I just wanted to let you know that the Soundtrack is up on Itch :)

Noted! I'll see if we can squeeze in a 'silent' option for Hypii in the next update :)

Hi there, we finally got the Linux versions updated! I'm not sure about precedence, but the bugs fixed for Steam users have now been fixed here :)

If I get 1000 wishlists on Steam, yes.

It's always so so good to hear when someone 'gets' your work, and this is no exception. Thank you so much <3

Hmm, to combat the rowing I'd try setting an upper limit on the touchpad/device, and when both thumbs are above that, level out the vine and have it move upward (maybe?). I dunno, it makes sense in my head, but you're the ones who've actually experimented with the controls so I trust ya :)

I'd love to see this with official Steam Controller touchpad support, i.e. the position of your thumbs on the pads are mapped directly to the vertical position of either side of the bar (with some additional smoothing obvs, since thumbs are not perfectly still) :)

Loved it, excellent work!