Please contact Xbox customer support, I don't think we can help you with this unfortunately.
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Yes! Hard to explain without spoilers... and there are no spoiler tags here :(
I'm gonna ask some questions, you can use these as progressive hints:
1) Have you made it to the Freelands yet?
2) Have you found the secret island there?
3) Did you download the hacker tools application from the island?
4) Did you notice the Donate function?
5) Anything... interesting... you notice when you go to donate?
6) Maybe try donating a negative number!
Hi there! If you're still struggling with resolution and performance issues, please try using NWJS 0.49.1, I have one person confirming it fixes the problem and does not cause additional issues (at least that they have noticed). Thank you for your patience!
The other player who tested in Fedora gave me a hint at what the issue might be - are you using the X or Wayland graphical display server? I'm going to be honest I barely know what those are, but this person thinks that if you're using X that might be causing the issues with changing window size.
Looks like the resolution issue may be exclusive to Manjaro - I just tested this in Ubuntu and had another person test in Fedora, and no issues there. Maybe you can try completely clearing it out and starting over, or maybe try NWJS v0.51.2? You also might try an SDK version (for example: "nwjs-sdk-v0.52.0-linux-x64.tar").
Oh poo I didn't think to check resolution changes... there are a couple different ways to achieve that in NWJS, and iirc some have been/are being deprecated. I'll have to poke around, thank you again for troubleshooting!
Hey there, usually this is an issue with your graphics card. Can you:
- Make sure your graphics drivers are up to date
- If your graphics card software has "performance mode" or something, make sure that is enabled (or alternatively that "power-saving mode" is disabled)
- If you have two graphics cards (e.g. a laptop with an integrated card AND a discrete card for gaming) make sure the game is forced to run on the DISCRETE card, not the integrated one
Okay this appears to be an NWJS issue. If you are feeling adventurous, could you help me out with trying the following on your computer and see if it fixes the problem. I was able to reproduce it and fix it by doing the following:
The blacklist/blocklist problem can be solved by doing the following:
- Open the Hypnospace Outlaw install folder
- Open package.nw (it's a zip file in disguise, you don't have to unzip it)
- Edit the package.json file inside - you'll see "--ignore-gpu-blacklist", go ahead and replace it with "--ignore-gpu-blocklist"
- Save the .json file, go back to the .nw file and if it asks you to update the file because it has been modified in an external application, go ahead and click "Update" and then close the .nw file
The NWJS-specific issues may be solved like so:
- Download a newer version of NWJS (currently Hypnospace uses 0.49.0), I recommend trying 0.52.0 or 0.51.2:
If you're trying 0.52.0, for example, you'd want to download this file "nwjs-v0.52.0-linux-x64.tar.gz"
- Open the Hypnospace install folder. Delete everything EXCEPT FOR"
- the data folder
- Open the NWJS file you downloaded
- Copy over the following files/folders:
- Rename "nw" to "HypnOS"
- In terminal, use the following command:
chmod a+x HypnOS
- Try running ./HypnOS from terminal
With C-Robin the issue turned out to be that there were multiple controllers plugged in and the game got confused where input was coming from. Try disconnecting all controllers other than the one you want to play with, including wireless and wired controllers (and dongles). If it still does not work try removing all other USB devices and try again. Please restart your Xbox and try again if any of the above does not work the first try :)
Sorry for the late response, I missed this one... That's bizarre! Are you using a gamepad or do you have a keyboard plugged in? Any special system-wide settings we should know about (accessibility, etc)?
Hmm, to combat the rowing I'd try setting an upper limit on the touchpad/device, and when both thumbs are above that, level out the vine and have it move upward (maybe?). I dunno, it makes sense in my head, but you're the ones who've actually experimented with the controls so I trust ya :)
I'd love to see this with official Steam Controller touchpad support, i.e. the position of your thumbs on the pads are mapped directly to the vertical position of either side of the bar (with some additional smoothing obvs, since thumbs are not perfectly still) :)