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Terry Cavanagh

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A member registered Feb 11, 2014 · View creator page →

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Godot!

This project is archived - if you really want to run the old version, the best way to run it on a modern linux distro is through wine, but you're better off just using the updated project Bosca Ceoil Blue: https://yurisizov.itch.io/boscaceoil-blue

gorgeous!

uff

It should probably work in safari though!

Nobody else has reported anything like this! It would be very helpful if you could capture a video, I'd like to try to figure out what's going on. What operating system/browser are you using?

thanks for playing! I enjoyed watching your playthrough! (kind of a shame that you got so lucky with your final level, it's more fun when it's harder haha)

Hey, uh, I don't delete people's posts as a rule, but could you please not make things up? These downloads have been here and unchanged for more than a decade - after your post I went and checked that nobody had uploaded anything new and that I hadn't been hacked or something.

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There's a couple of ways to approach it, but here are a few tips:

 - For the wave that's moving away from you, you can literally just walk along it if you time it right (see the trailer!)

 - For the last part of the challenge and the wave that's moving against you, it's actually much easier to approach it from the checkpoint to your left (after you touch button 3) than it is from the one that's directly ahead of you. 

 - The platforms that move against you are coloured differently so you can see where you're going to have a problem. If you start from that checkpoint and then walk towards the final corner, you'll only have to deal with three rows of these platforms. Two big jumps from here are enough if you time them right - try jumping in a Knight's move pattern.  

Edit: did you just edit your comment and change your question lol

Noo not at all, they're all creative commons tracks I liked. Gonna do a blog post in a few days with a roundup of everything, just waiting for things to settle. (They're all linked in the credits!)

This turned out to be one particular triangle on the terrain mesh that was the wrong way around! That's 3d for you


Anyway, both of these will be fixed in the patch coming later today!

Egg comments · Replied to Kev5 in Egg comments

Hey! What browser and OS do you have? What's the error message? I'd like to try to fix this if I can!

Yep, I'll add that in an update soon!

That's weird; seems to work for me in Firefox Linux from a private browser window? Maybe it was just a temporary glitch on itch?

Wildly, this seems to be an itch/godot/firefox (maybe also linux?) specific interaction that I didn't discover until launch, because it worked fine on my own server! I've left a comment on a godot issue about it, hopefully it gets fixed soon. (I'm also on Firefox, Gnome Linux, with Wayland, lol) https://github.com/godotengine/godot/issues/51810

I kinda love this and I think it's actually probably possible to do a complete run like this, though you might run into trouble in the factory level that requires you to sidestep

Ohh, thanks - will look into what's going on here. (Adding a loading image is a good call too)

Egg comments · Replied to Dag in Egg comments

You can press R!

What OS are you on? Do you get anything in the developer console? (I'll put out downloadable versions in a few days)

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This actually caught me out just as I was uploading! Did almost all the development for the game in Firefox on Linux, but seems like there's a specific issue with itch and godot mouse capture. I added a comment to an issue I found on GitHub about it - if there are any developments I'll update: https://github.com/godotengine/godot/issues/51810


(In the meantime, it worked for me when I played in fullscreen, at least)

Sorry about that. This game was made in an early version of Godot 4 that had some web export limitations. In theory I could fix that now, if I upgraded it to use the latest version of Godot, but I don't think that's something I'm gonna have time to do anytime soon! You should try the downloadable version, or just skip this game.

Oh huh - I'll look into it, sorry about that!

It does not, sorry!

oh, thank you so much John, what a lovely comment <3

I'm still around! Just a little less online than I used to be

this is really great, congrats!

This was unintended. Fixed in 2.4.1!

https://github.com/TerryCavanagh/boscaceoil

It's just crashing. I've gotten a good lead on the cause, at last, so should hopefully have a v1.2 this week.

They're aware, but a new report never hurts!

Yep. I wrote some OS detection code on the embedded page to stop it from doing that

technical restrictions with the latest version of Godot, and some features that aren't supported by any Mac browsers yet. Hopefully that changes soon, when it does I'll update!

great, thank you!

hey hey - did this happen as you finished the level, or during it? I'm trying to track this down, but I can't replicate it, so please be as verbose as possible!

done!

Oh, this is great! Loved finding all the secrets.

should be enabled already, so the error is very mysterious!

Hey! That's weird - what OS and browser are you on? Can you try with another browser and let me know how that goes?

What are you talking about? I literally haven't used Twitter in months

Haxe!