Thanks, I'm glad you liked it!
Recent community posts
The way this looks is really really cool. However, I am having problems because the platforms are too high to jump back up to, so if I make a mistake and fall down, even if I land on another platform, I have to kill myself and start over. Also sometimes I get stuck next to a wall and can't move at all. But still, I love the idea of walking on the recipe.
I like the idea of this game but I found it very frustrating in a couple of ways. There were times when so many enemies were around that I couldn't get out of the starting area. With the way they push you around combined with the need for very specific jump positions to not get hit by the ceiling, and then having more enemies on the platform above so even if you make it up you get pushed off again. I also lost because of heat before finding any milk. As a smaller thing, it would be nice if opening a package just gave you the contents instead of having to pick them up separately. That aside, I like the looks of the game, especially the enemies.
Nice job. I don't have someone to play with right now, but I think it would be a fun little activity. If the cake layers moved with the beat of the song that would be cool. I like the highlighting outlines, they are different from the usual but still clear.
That was fun. I got confused for a little while because I thought the thing that feeds on decay was the trash-eating dog. But dog fur or whatever would make it even less pleasant to drink, so it's just as well. Maybe you could make the Go indicator point down when going from the outside to the house. It looked like it was taking me off into the woods or something. In general I think it was a good level of challenge.
I'm not really sure what you're going for here, or what it has to do with cake. It could be nice to have some kind of restart button on the ending pages. Also, there's at least one really long one where I can't see all the text; maybe either break that up or make it scrollable. It's the one that starts "Below this figure we read..."
It's supposed to feel a bit weird, like more of an exploitable bug than an intended mechanic. This is a cheating game after all. I'm glad you thought it was interesting. Thanks for the feedback.
Nice job. It would be nice if the instructions included explanations of the icons, especially the one for fixing windows. It took me a while to figure out what that was on my first try. The others I got pretty easily. I like how the movement is a little different while carrying something.
This is a neat idea. It would be really nice if there was a bigger change when turrets are fully ready, the almost ready state looks very similar. Maybe give the different types of turret different sprites too. I think the way the range indication works is good.
This is really cool. My biggest issue was understanding how the internet connection table works. I had to come down and read your comment to understand. Other that that this is fun and I like the little animation.