Thank you for your time to play and leave kind comments.
Recent community posts
Thank you for playing, and for the compliments! NucMahp, the artist was really great to work with. And yes, sound was a stretch goal, and though I am also a composer, felt it was a better use of time to work at a healthy pace, and focus on polishing the visual presentation and mechanics.
This was surprisingly heart-warming. I love the art and the expansion of the Goldilocks narrative. Working together as a family to throw a surprise party for someone who vandalized their home adds a redeeming depth to this story. Might I ask who did the music?
Hello, I'm a composer and sound designer looking to join a highly motivated team.
I'm skilled in composition, sound design, and audio implementation, and can do some programming. I've worked on Tiler Teller in Unity, which has gone on to be selected in the SAAM Arcade in Washington.
Portfolio for reference - https://soundcloud.com/aaronishibashi/sets
Send me an email at - firstname.lastname@example.org if you're interested in collaborating. Thanks
Hello, my name's Aaron, and I'm a game composer and sound designer from Los Angeles looking to work on some great game projects.
I grew up playing a lot of Japanese games like Super Mario Sunshine, Pikmin, Fire Emblem series, Pokemon series, Final Fantasy VII, and they were my first inspirations. Since then I've had the great privilege of working with the Los Angeles Philharmonic, with two compositions performed at Disney Concert Hall as a part of their composer fellowship program for high school students, and have received a degree in composition from USC's Thornton School of Music. In addition to composition, I also have experience with audio implementation in Unity and Game Maker Studio with Wwise, for which I have certification through Audiokinetic.
Here is my portfolio for reference - https://soundcloud.com/aaronishibashi/sets
Please contact me at email@example.com
Rates are negotiable.