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A member registered Aug 15, 2024 · View creator page →

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All glory to Cod ~ We are but vessels for His wisdom! Thanks for playing!

All praise be unto Cod! His fins guided our hands during development. Thanks for playing!

Our Cod in heaven, shallow be thy water, your kingler come, your whale be done...ahmen

Honestly a lot of the writing was done in a sort-of fever dream at 5am the morning of. I think Cod guided my hand while doing most it. Thanks for playing!

Thank you playing, the kind words, and the feedback! I definitely feel that the powers could use some tweaking, and we're going to publish a new build after feedback ends with some balance adjustments. 

You know what they say, "Cs get degrees"! Honestly felt more like a horror game, and pretty much sums up how it feels to study with my phone in the room. This was a creative idea and I had fun playing!

I thought the tie between the time and your health was clever, and forced me to be strategic about which coins I would go for. I thought going to the overworld to reset time was an interesting idea and added a bit of risk vs. reward for going after more coins. I was so pumped when I finally got enough for the sword, but unfortunately it didn't seem to do anything other than play a sound effect. 

Overall I had a fun time with this game, great work!

I had a fun time and enjoyed the art, great work!

Absolutely delightful! I had a tears in my eyes and a huge smile on my face the whole time I was playing. I love love loved the soundtrack and humor in this game. Phenomenal work!!

Really fun! I had a great "Ah ha!" moment in the level "the key". The speed run sections were cool, and I liked how the time you built up served a different purpose in that part of the game. Also, I the music was great! Awesome work all around : )

This should be fixed with our post-jam release!

This should be fixed now! Thanks for checking it out!

I made a bridge out of my dead clones. What more could you ask out of a game?

I made a bridge out of my dead clones. What more could you ask out of a game?

I got hooked on this game and played it for way longer than I meant to. The game play loop is just so satisfying, and it was fun trying to beat my high score, even though I don't normally care about that kind of thing. The art was also fantastic!! This is such a great game.

I got hooked on this game and played it for way longer than I meant to. The game play loop is just so satisfying, and it was fun trying to beat my high score, even though I don't normally care about that kind of thing. The art was also fantastic!! This is such a great game.

This was sooo GOOD! The concept of using colors to represent music is so inventive and cool. The slow rollout of tools and ideas made learning the mechanics very easy. Not to mention the music was banging. This is such an awesome game!!

I love this game 🪿! It was so sweet and made me feel a little emotional. During one of my runs, there was one Goose sitting at a table by herself. I had one egg left, and it hatched into a boy. I thought he was going to go sit with her, but he sat a different table. It makes me sad they they never found each other. This was a great experience, and I loved all the Goose puns!

I love this game 🪿! It was so sweet and made me feel a little emotional. During one of my runs, there was one Goose sitting at a table by herself. I had one egg left, and it hatched into a boy. I thought he was going to go sit with her, but he sat a different table. It makes me sad they they never found each other. This was a great experience, and I loved all the Goose puns!

I really enjoyed playing this. It had a great vibe that was helped a lot by the music. I can't say I 100% understood what I was doing, but I had fun all the way through. It was nice watching all my little ants run around 🐜

Nice! Glad you enjoyed it, it was a blast to make

Aesthetically pleasing and very satisfying! Takes me back to the days when mobile games weren't trash

Nice, shoutout to og games

NiCe!

(1 edit)

First off thanks for playing! Little peek behind the curtain. When setting up the controls I used the control scheme that I set my controls to when I play Tetris 99 on the switch. I have been told by multiple friends that they're not intuitive so we fully planned on allowing players to rebind controls but we were cutting it close on the time limit and sadly it got lost in the long list of 'todos.'

When initially coming up with the concept, we thought that the power-ups would be more useful than a hindrance, so we made them a reward for clearing lines. Your idea of using them as a constraint or stage hazard would be really interesting though, and I'd like to see how that changes the overall strategy. 

Pleasantly challenging platformer with a solid implementation of the theme, nice!

Incredible soundtrack and sprite work. There was a non-zero amount of times I was so engrossed in making my ducks harmonize with the kazoo that I forgot to even play the game. Thoroughly enjoyed

Dedicated meow button, instant 10/10!

Awesome implementation of the theme! Spent waaaay longer than I should before realising I could laser myself.

Beautiful ps1 graphics, cool mechanics though I am bad at multitasking. Thank you for the anxiety, thoroughly enjoyed 10/10

10/10 would stonks again

Hello, yes could I request a refund on the 'tactical sled of death?' Seriously neat little platformer, props for including character customization in a jam game!

Like the concept, however my iq was too small to kill more than three dudes :(

Every time I got a chicken leg, I swear I heard the attack on titan them start playing???

A challenging and punishing platformer! I had good time, and really enjoyed the music, 

The art style is really cute! I think I broke sequence in the tutorial and had to restart a couple  times, but once I understood how to play I  had a good time!

Awesome concept! The save mechanic being tied to the water level and the position of the block was really cool, and had my head spinning