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Stevie G

A member registered Jul 17, 2014 · View creator page →


Recent community posts

Version 1.1 now uploaded.    

Includes 4 new tracks, much improved AI, Jumps and Gates.

Feedback welcome.

Version 1.1 now available for download.  Feedback welcome.

Your money is in the post ;)

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Thanks man.

It was done for a competition.   It won :)

I have been adding some things to it as I didn't have time to add them before the deadline and always like to complete my original vision. Ramps to jump and gates which open and close for short-cuts have now been added to some tracks.  The biggest improvement is with the AI - it now gives you a better race and adapts to your own performance.  I've also added 4 more tracks.  

Some screenshots ..

Hopefully have a new upload over the weekend.  I don't plan on expanding it any further but might do this type of game again in the future.

(Edited 1 time)

Final version uploaded which includes some minor changes:

  • Starting Difficulty based on starting track.  Try the 'Hardest' tracks for more of a challenge.
  • Start position on grid is the reverse order of the last race.
  • Quitting mid race still saves your score.
  • Track markings to show direction for crossroads.
  • Quicker starting beeps.



(Edited 1 time)

Final version uploaded which includes some minor changes:

  • Starting Difficulty based on starting track.  Try the 'Hardest' tracks for more of a challenge.
  • Start position on grid is the reverse order of the last race.
  • Quitting mid race still saves your score.
  • Track markings to show direction for crossroads.
  • Quicker starting beeps



(Edited 2 times)

My entry for the Syntax Bomb Retro Game comp:  Resolution of 320x200 and 16 colours max.  

Will be making a few updates today and tomorrow before deadline.


Feedback most welcome!

Excellent effort !!

Posted in Challenge 4

Glad you got it sorted.  The Stinger has the missile tubes but as weapons are off for this challenge you can't use them.  Please be sure to post if you get stuck again or if you can complete all 60.  There are a good few tough ones in there. .

Have you tried just downloading and running without the launcher?

It's the '-Z Axis', not the '-2 Axis' which was confusing me! :)

The Z Axis should be the triggers for Xbox pads, where 0 is the default, -1 for right trigger and +1 for left.
So it looks like your right trigger is assumed to be down by default for all 3 pads.  What values did you get for the Z Axis in the PadTest when holding down left and right triggers?

I assume that for your wired controllers the Z Axis defaults to zero on the pad test?  Is that something you can try?

This might be a hardware/driver issue but I'd like to be sure by making a build which gives more more debug info for you to try.  I might be able to work around it.  Off to work right now but I'll get this done later.

In the meantime, assuming that the current setup for Pads 1 & 2 work fine in game (as long as you don't try to reconfigure them), you could copy the following over the top of the Pad3 data.

TURN_L2 = -3001.25
TURN_R2 = 3001.25
THROTTLE2 = -3003.25
BRAKE2 = 3003.25
SPECIAL2 = 3011
ACTION2 = 3012
THRUST_U2 = 3010.25
THRUST_D2 = -3010.25
REAR_VIEW2 = 3014
CHANGE_CAM2 = 3013
PAUSE2 = 3018



(Edited 2 times)

Pad1 and 2 are showing the X Axis for turning and Z Axis for throttle/brake so this doesn't match what you are telling me?  Maybe I didn't make myself clear - can you configure Port3 please (even if all the results are -2 Axis - leave them as that),  go back/back/back and then quit and then give me the settings data for that Pad please?

(Edited 1 time)

The test program checks exactly the same axis' as Polymaniacs does so '-2 Axis' makes no sense.   Your pads seem to be registering as 'Digital' rather than 'Analog'.    Presumably all the Axis' register (default values change) in the PadTest?

Does this '-2 Axis' appear regardless of which Port and action (turn left / special etc... ) you are trying to configure?

Could you do me a favour and paste the all the joypad data from [Data/Config/Settings.ini] so that I can take a look please?


TURN_L2 = -1001.25
TURN_R2 = 1001.25
THROTTLE2 = -1003.25
BRAKE2 = 1003.25
SPECIAL2 = 1018
ACTION2 = 1016
THRUST_U2 = 1002.25
THRUST_D2 = -1002.25
REAR_VIEW2 = 1017
CHANGE_CAM2 = 1011
PAUSE2 = 1019




(Edited 1 time)

You sure it says '-2 Axis'? 

Do the controllers all register on the pad-test program below?  What axis/button are highlighted with values when you press nothing?

Do the wireless controllers work fine with other PC games?


(Edited 1 time)

You are most welcome and thank you for pointing this issue out early!  The individual who I had test the Xbox pads got a earful today at work :)

Yip, the demo 'Party Games'  mode is limited to 2 players, 1 min and no multiple game tournaments.  There's also no access to Timetrial and Sandbox modes in the demo and obviously only the first 10 challenges.

I should really deactivate the Joypad3 and 4 on the Control Setup for the Demo.  It isn't doing any harm so not up there in terms of priorities at the moment.



Excellent!  Thanks again. 

Great - thanks Lord Santa.

If I remember the [Start] button the Xbox360 is Button 7. 

Could you try this and tell me if it registers, what the unpressed value and the pressed value are please?


Please try again, new update uploaded 1 minute ago.


(Edited 1 time)

The old versions have been replaced.  Please download again if you had this issue.

Apologies for this oversight and thank you for your patience.


Should be fixed now.  New versions of Demo and Full Game uploaded.

Let me know how it goes.

Thanks for that, much appreciated.

Yeah, the issue is that the xb360 has a default of -1 on the Roll Axis so the configuration process always thinks you're pressing it!!  On a Playstaion pad the Roll axis related to the right stick (left/right) and defaults to 0.  I'm working on a fix as we speak so hopefully get new versions uploaded in a few hours.  Please check back :)

Also, I'm certain that the issue you had with the first challenge is related to the fudge you were forced to do on the config.


Could anyone having Pad issues please download, unzip and run the follow.


It would be very helpful if you could confirm the following:

  1. What type of joypad you have?
  2. If the pad is wired or wireless?
  3. If your buttons and analog sticks register when pressed?
  4. The value of any buttons when nothing is pressed.  

Alternatively e-mail me details and a screenshot to stevie@steviegoodwin.plus.com.

Many thanks


Wired 360 should work just fine.  I assume they both work with other PC games?

So basically, you selected JOYPAD PORT1 and it didn't register any buttons or analog sticks at all?

If you e-mail me on stevie@steviegoodwin.plus.com I'll create a quick test program for you?  Won't be until tomorrow though I'm afraid.

Strange.  What type of pad do you have? Do you have a double  adapter but only 1 pad plugged in?  Is it in the same port which you are trying to configure?

Thank you for playing asharwood :)

Great - thanks!

It's a vehicle racing/combat mashup for Windows with loads of challenges, loads of vehicles and loads of local multiplayer party games.


Thanks mate :)  As you'll know it's been a real labour of love for me.  Hope you enjoy!     

Created a new topic Hello
(Edited 3 times)

Many thanks for trying the demo and /or buying the game! 

If you have any questions, issues, feedback or suggestions please create a post here and I'll do my best to get back to you ASAP.