Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Squidman4

21
Posts
2
Followers
A member registered Jan 21, 2025 · View creator page →

Creator of

Recent community posts

Well if the Terreria Calamity mod has taught me anything…

Super cool game! I ended with 43 deaths. Each game object was easy to tell apart and I really liked the death-box-thing mechanic! All of the levels had really fun solutions, and the game is really well explained! Amazing job!

Thanks for playing! That looks like a screen resolution error, the game was made for 1080p and it looks like you're using 4K. That's just what I think happened. I'll totally take a look at your game! Thanks again!

Nice game! The player movement could have been a little more smooth and the extra 3 seconds of running around after every death is also somewhat annoying, but those are my only critiques. The game is a very fun parkour based game, both powerups are fun to use, and the aesthetic is great!

Enjoyable game! A little rough around the edges, but fun. The sprites are cute, and the sword is really cool looking. Very short game though. 

Beautiful game! All the art and sounds are amazing! The theme is very well implemented as well! I did have a difficult time understanding how the gameplay worked, but other than that, great job!

Fun game, the physics really took me off-guard, in a good way. I like how after a while, random objects start falling from the sky rather than Tetris pieces. Overall, pretty enjoyable!

Thanks for playing! I took a lot of inspiration from the arcade space shooters like Galaga, and thought being able to shoot without any worry is a little too powerful, so rather than a cooldown, I added an ammo bar (the red one). I definitely could have explained the bars a lot better, and I will go do that on the main page. 

Thanks for playing! I think I explained how the meters work on the actual page (and if not I'll go update that now), but I definitely could have explained it better within the game itself. The "nothing can go wrong" option brings the style (yellow) bar up by about 50%. 

This is an idea I haven't seen before, and I really like it! The game is super fun, and I like how the coins heal you when you collect them. The difficulty scaling is done very well too! Overall, I really enjoyed it!

Super fun! The game never felt repetitive. It did take me a moment to find out you have to use the mouse to aim and shoot though, so maybe stating how to play would be a good idea for future games. Overall, very impressive for a first game, and I'd encourage you to keep making games!

Very enjoyable! The gameplay loop felt very nice and every level had a new puzzle. 

Thanks for playing! Looking back now, I do agree the particles are a little big, thanks for the feedback! 

Sorry, I'll work on a fix tonight. Thank you!

Fun gameplay loop! All of the components of the game are thought out well. 

Very nice speed-based game! Character feels good to move and the way the mana is implemented is very nice. The level transition is also very cool.

Very nice speed-based game! Character feels good to move and the way the mana is implemented is very nice. The level transition is also very cool. 

Thanks for playing!

Thanks for the kind words! 

Thanks for playing my game! 

Very cool game! Easy to understand game loop.