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Splerp

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A member registered 1 year ago · View creator page β†’

Games

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HI randomphantom, thanks a lot for playing. I agree that the dual purpose theme is a bit weak; part of the idea that didn't end up getting done in time was that there would be multiple whales on screen at once - so you would be trying to catch whales on the mattress at the same time as dodging bricks.

I found that "hug the wall to win" problem too but couldn't think of a solution :< maybe whales should be able to pass the sides of the map, which would count as a miss?

Thanks again!

Replied to reBTF in Flop jam comments

A couple of minutes of entertainment is all I was looking for :D Getting hit by bricks makes you lose score (-100 from the whale's 1000), but the lack of feedback certainly makes the stage feel pointless. Some flashy text when you land a whale, plus even more flashy text for a perflectly unbricked whale would have probably added a lot to the experience.

Thanks a lot for the feedback :D (I'll be able to play your game later today)

(Edited 1 time)

The graphics are awesome, I really like the fallaway effect for the level.

The puzzles themselves were great too; I love the mechanic (and only being able to turn around when you move is neat) and there are a lots of things that could be added to expand on the concept - breakable rocks (after x number of hit bullets), falling platforms, enemies with inverse movement etc. etc.

Super neat idea and the puzzles were perfectly challenging. I got stuck for a loong time on level 3 until I found the solution, maybe introducing diagonal movement, especially "through walls", could be introduced in a more straight-forward way before this level? Figuring out the last few levels was satisfying.

Nice work overall!

Replied to YZeeGames in Flop comments

Now if only the gameplay was as good... thanks for playing :D

Replied to Alex in Flop jam comments

Thank you :D After submitting I think I might have preferred some derpy whale sounds, but I guess either works

This is really cool, I like the little details with how he holds his breath (it looks like an angry pout which is great) and the lower water level against his body which adds to the "realism".

Bonus clip: Link

The walk animation cycle is amazing; I'm not sure how you're meant to climb up but standing next to a wall and spamming space seemed to do it. Getting to the treasure to the left was fun :D

Can you "win" after finding enough treasure? I got up to 7 then fell out of the map :< Nice work overall :D

Posted in Recoil comments

Fun :D You could increase the difficulty by not being allowed to hit the walls (or add non-hittable walls later in the game), and it would be nice if it was easier to slow down once you start moving quickly :P Really good for your first game, hope you make more

(Edited 1 time)

Hi AndrΓ©, thanks a lot for the feedback! Outlines for the bridge pieces sounds like a good idea - currently the pieces get bigger when they can be placed and are red tinted when they can't, but using outlines would definitely be neater and more consistent.

Allowing movement while placing the pieces would mean rethinking the control scheme, but you're right that it disrupts the gameplay currently. Changing that, and making the pieces easier to place, are probably going to be the highest priorities.

Thanks again for the feedback :D

Hi Steven Miller, thanks for the comment! I've uploaded another version which fixes the bug you mentioned, thanks for reporting it. Placing bridge pieces is definitely too finicky; the snap-to idea sounds like a good solution. The worst part is placing the last piece and I wasn't able to find an easy solution for that (maybe a very large "final area" would work?).

Link to the documentation: https://www.dropbox.com/s/ry6m60jaatlq2rb/Submissi...

Apologies for forgetting to attach this when submitting the entry.

(Edited 3 times)

Ok that Trumptopus is hilarious, I have no idea what's happening but the game already looks fun

Here's my slightly cryptic screenshot:

http://i.imgur.com/5ao83MX.png

Documentation: https://www.dropbox.com/s/ry6m60jaatlq2rb/Submission_template.pdf?dl=0