Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

McBeth's - We're Lovin' Witchcraft CuisineView game page

A soup-'em-up
Submitted by Ric Haines Makes Games — 20 hours, 3 minutes before the deadline
Add to collection

Play Soup-em-up

McBeth's - We're Lovin' Witchcraft Cuisine's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#53.7783.778
Overall#73.8893.889
Use of the chosen theme#104.2784.278
Your personal opinion#133.6673.667
Aesthetics (Art or music)#143.8333.833

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Title its based on
"I Love Witchcraft Cuisine!?"

Any pre-made / AI assets used (if applicable)
Synty Studios asset for the 3d customer visuals (all 2d is original), music is from a Unity asset, too. Some sounds from zapsplat.com

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted

Hot dog, what a unique game. Totally loved the cohesive style, the out of focus 3d customers, the door opening sfx and the post-it order cards ❤️ Also big fan of your 2d illustration style, looking forward to playing more of your games.
(The next pizza jam is in july  https://itch.io/jam/pizza-jam-pizza-prize9)

Submitted

i loved it ! the perfect melting pot between arcade, cuisine and plateform game ! the design are great too !

Submitted

This was fun! I liked the idea and the mechanics for it - adding the physics leads to some funny "ah crap" moments. I like the subtle background track, the sound design fits the aesthetics  really well, maybe some light instruments that fade in and out with some melodies could help fill it out? 
The amount of concentration to jump at the right time, on the right bat over the right cauldron was fun! I liked how easy and introductory it starts off but as you get more customers it starts to ramp up and you basic movement become crucial. 

If I could suggest something, making strikethroughs on the order cards might help visually make quick decisions based on which cards need what ingredients. I saw they stay at the bottom of the cauldrons (love the spit out it does when a wrong ingredient falls in lol) but it wasn't as easy to read. Same for the font - it's beautiful, but a little hard to read at a glance (could just be me). 

Overall this was a fun game with a very unique mechanic and goal - I had a lot of fun!

Submitted

Wow this is great, you should be careful about touching the bats or not. I likes it great game.

Submitted

Really nice game!

Submitted

Art is really cool! The witch flopping around and hopping on the soup works really well. Just overall a really solid game

Submitted

Fantastic art and creativity, was fun to play.

Submitted(+1)

Both my customers and bats hate me but I found this game enjoyable. The mechanic is interesting and the content is pretty cool. 

Submitted(+1)

Adorable art, animation, and theme. Says it's tough to lose but I did my best.

Submitted(+1)

Love the art and while the gameplay is simple, I haven't seen anything much like it before! Good job!

Developer(+1)

Thank you! Simple but original is definitely what I always strive towards. My slight inspiration for this one came from a game called Cookie for the ZX Spectrum (by Ultimate Play The Game). It's one of my all time favourites, but my game is pretty different in the end. Cheers!

Submitted(+2)

Cute little gaming, I loved the feedback when the witch was diving into the couldrons. Loosing was harder then winning though. xD

Developer

Thanks very much for playing my game. Yep, I realised too late that the difficulty balancing was way off and had a few ideas for how to address the issue after the end of the jam, so I'll implement those changes after the rating period. Cheers and good luck!