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Sophie Houlden

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Looks like it works! Thanks so much, this is a big help for me :)

Created a new topic Rules / FAQ

Basic rules:

  • Take a week, make a game about (or in some way inspired by) fishing.
  • Submission dates are October 24th-30th. But feel free to make your game anytime before or during.
  • This is a friendly fishing jam, everyone is welcome (however, being a jerk will get your welcome revoked).

General rules:

The jam is a no-pressure, non-competitive jam. If you want to start before the submission date that's fine. If you want to work in a team that's fine. If you want to spend more (or less) than a week on your game that's fine. If what you make turns out to not be a game that's fine. If what you make has barely any link to fishing that's fine.

I'll even allow games about "phishing", such is my benevolence despite having heard the pun too much during the first fishing jam :P


Recommendations:

During the first fishing jam, people made forum threads about their ideas and shared their progress. You don't need to do that this time, but it was a lot of fun so I'm recommending using this itch.io community to do so again :)


FAQ:

No Questions asked yet. If you have any, comment here or tweet me @S0phieH

oh also since I'm asking, it'd be nice if the $ character was removed from all the values, otherwise I gotta delete them one by one for my spreadsheet to treat the cells as number values :)

it'd save me a bunch of time if there was a column that listed what I earned from each sale, for when it comes time to file income tax :)

In theory I could pull my usual cut from what is in the CSV, but that's still a headache for me, even if I didn't shift the open revenue sharing value around from time to time ^__^;

< Obligatory "I am not a lawyer" disclaimer />


Right, so a few people have brought up IP and copyright questions and the breakdown is this:

  • Making a game inspired by Star Trek (not using Star Trek IP)
    • Super fine, unquestionably no legal problems at all.
  • Make a game using Star Trek IP
    • Pretty much the same legality as fan art, fan fiction, etc. (Which is to say, you're probably gonna be fine unless your work ~really~ pisses off IP rights holders). It's worth keeping in mind that AFAIK Star Trek fan work has a good history of being tolerated (and sometimes even supported) by those that own Star Trek.
  • Make a game using Star Trek IP and try to sell it
    • You're almost certainly gonna piss off the copyright holders, I'd advise against this.
  • Make a game using existing Star Trek assets (recordings from a show, stills from a movie, star trek logo, etc)
    • Copyright infringement, depending on your game you may be able to argue fair use... but my advice is try to avoid arguments if you can.
Ultimately, it's up to you what you do with "Make a game inspired by Star Trek", but I think so long as we all respect the work that is inspiring us and the people who made it we'll all be fine and free to have our fun. :)


Of course, if you're still worried about the legality of making something for the jam - just make a Babylon 5 game instead ;P

Created a new topic Star Trek Jam FAQs
(Edited 1 time)

(These are mostly lifted from what I had for Myst Jam, but if your Q isn't answered feel free to ask! :) )

  • Can I start planning before the beginning of the jam?
    • Yes, if you want to.
  • Could I even start making the game early?
    • Sure.
  • Can I work in a team?
    • Yep
  • What does "Inspired by Star Trek" mean?
    • Whatever it means to you
  • What does "Game" mean?
    • Whatever it means to you
  • I've never seen Star Trek, can I take part?
    • Yep
  • Does it have to fit in to Star Trek canon?
    • Nope, you do you.
  • Can it be based on [TOS/Cartoon/TNG/DS9/VOY/Enterprise/Movies/newMovies/etcetcetc]
    • Whatever is fine. If it's Star Trek to you, it's Star Trek :)
  • Will there be voting/judging/ranking/prizes?
    • Nope, no competition. Just people making games and stuff :)
  • Is this legal?
    • Yep (see post below for details)

Basically you can do whatever you want as long as it doesn't break the rules. (Don't be mean, don't submit games that weren't made for this jam)

Whatever you think will make the jam fun for you, do that. :)

If you are still unsure about anything, feel free to ask here, or ask me on twitter.

I announced the jam in early December I think. Anyway the jam is specifically for making myst games, rather "games inspired by myst" (but if someone wants to make something especially myst-like that's super cool too of course!) so yeah I wouldn't expect anything several hours in length unless someone is doing something procedural.

Yep, if your game is incomplete and you still want to submit it - that is definitely OK :)

Replied to scotty42 in Myst Jam FAQs

Yep! Any kind of game you want to make is fine! :)

Making of Myst

Myst Postmortem

Making of Riven

Making of Myst III - part 2 - part 3 - part 4

Making of Myst IV

Making of Myst V

Making of Uru

Well itch does have a forum for finding collaborators though I don't know how many people check it right now: http://itch.io/board/10020/help-wanted

Also you can ask around on twitter (I'll make a tweet myself pointing here, hopefully you'll find someone)

Also also if you want; you don't really need to submit a game to the jam - you could make some compositions inspired by myst and submit them to the jam yourself, maybe offer to let others use your music in their jam games if you want?

I know it can be tough for audio folk to find developers to work with, but I do hope you can find someone and have a good time with the jam :)

Created a new topic Myst Jam FAQs
(Edited 1 time)
  • Can I start planning before the beginning of the jam?
    • Yes, if you want to.
  • Could I even start making the game early?
    • Sure.
  • Can I work in a team?
    • Yep
  • Does it have to have the same gameplay as Myst?
    • No, whatever "Inspired by Myst" means to you is fine
  • Do I need to have played Myst?
    • No, even if you have a vague idea of Myst - you can work from that
  • Even if my idea of what Myst is like is totally wrong?
    • Yep
  • Will there be voting/judging/ranking/prizes?
    • Nope, no competition. Just people making games and stuff :)


Basically you can do whatever you want as long as it doesn't break the rules. (Don't be mean, don't submit games that weren't made for this jam)

Whatever you think will make the jam fun for you, do that. :)

If you are still unsure about anything, feel free to ask here, or ask me on twitter.

Probably not something that needs to be high on the priority list (I'm not desperate for it, just something I think would be nice) but specifically I'm thinking:

Several categories for "games" and other things, so rather than having a block of all my things together I'd have a block of finished games, a block of work-in-progress things, a block of development tools and assets. That kind of thing.

I think maybe it could be accomplished by letting people disable all their game links, and add links into their profile in a layout they want via the user settings page - but right now those links don't show thumbnails the same as the rest of the site, and won't display current sale prices or descriptions unless you go in and add that manually.

Again, it's probably low priority, but as I add more and more stuff I realise it's maybe not ideal to have people see my games alongside software for 3D artists when I link to my profile from off-site? But I don't want to hide all that stuff either ^__^;

I wanted to make worlds and stories for people to be part of I guess. Played FF7 and thought "yeah, I can make something like this". In the process of learning though I've grown to love pretty much every aspect of development and many aspects of what games can do. Exploring a new world is fun and all but it's also cool to explore all the kinds of worlds that can exist I guess? That's probably why I have a billion prototypes and jam games and only a handful of "finished" games I feel OK with selling.


As for what inspires me these days? Pretty much everything. I could make a long list of all my interests but I figure if you've got the bug then you're gonna find inspiration wherever you look. It's not something you can turn off, no matter how frustrating it is when you're trying to focus on something else :P

(Edited 1 time)

I'm super happy to see this, though I normally suck at forums and this might be my only post ever - but I'm gonna try to be more active than that since I love this place so much already


edit: wai.... no emoji? omg this is horrible I'm never coming here again! :P