Yeah, which I would do I needed for a side-scroller. But I’m working on a top-down game with movement in all directions. This wouldn’t work. Also mirroring is fine, when the model is symetrical, which is not the case here. Changing movement direction would also make it look like the character switches his weapon and shield from one hand to the other every time.
It’s a nice looking sprite though. Good work. I just can’t use it for my purposes.