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SmokeScream

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A member registered Dec 11, 2020 · View creator page →

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Hey, I have a cool story idea I'd like to work into a game, and I figured it would be a cool chance to try something new, such as dialogue. I haven't written any lines or story as of yet, but do please message me if you're interested. Male and female voices are both welcome.

I'm gonna throw my hat in the ring, whether you've found a team already or not, cause your stuff is awesome and I'd love to work with you! :) I sent you a request.

I already came up with an idea for a Metroidvania game with someone else during another jam, though that idea was unfortunately scrapped. But I want to bring it to life! It's an awesome idea, and it has opportunity to be worked on past submission.

Only issue is, I'm not that great an artist, so it would be nice to have a little help in making these assets. The jam is a month long so it's not like I'm starved for time, but every little does help!

Music and SFX I'm not as worried about, but I wouldn't mind the help, plus you'd get your name on the project so it'd be a win-win for all parties involved.

If you're interested in joining my team, add me on discord: SmokeScream#8731

Hi! I am a Pixel Artist + Programmer, and as much as I would love to do this jam alone I have a real problem finishing things, which is why I want to team! I did about a years worth of college on programming in Construct 3 so trust I know what I'm doing well enough to make a small game.

If you're interested, my discord is: SmokeScreamSPM#873

I may as well put myself down for game designer. Here's a bunch of game ideas I came up with for a few themes from recent game jams:

https://docs.google.com/document/d/1mWGsB9Vfp6SY2mCamSCtXK5nXnYdAKIxqE0SeInqN1E/...

I also program in Construct 3, so if you need prototypes for some ideas I can do that for you too. If you want me in your team, my discord is: SmokeScreamGD#8731

Took me around 2 hours to beat. Very challenging, pretty damn fun.

I'm a programmer and I would certainly love to work with you. I already have a couple fun ideas in mind to fit with the geometric theme and would love to hear your thoughts on them also :)

My discord: SmokeScreamGD#8731

Hiya, thanks for taking interest in my topic and coming here to read about it!

I am a Programmer currently undergoing a large project in my games-related college course, and during the week that this Jam is running for I will be participating in another Jam that starts the same day as this one but only lasting around 3 days (ScoreSpace Jam), as-well-as attending college from Tuesday to Friday.

I am looking to get an Artist and Sound/Music designer under my wing and help out with this Jam, due to my busy schedule solo jamming is out of the question. So if you're interested, please message me one discord: SmokeScreamGD#8731

Once a team is assembled, we can go over each others respective schedules for the week and plan accordingly, then once the Jam starts we can brainstorm together then. I look forward to working with you! :)

I originally wanted each of the trophies to have different visual and audio effects, but I was really cut for time sadly :(

I love the idea, however I do have a couple things I dislike.

- The fact that you need to be at a certain progression in order to access certain things in the level makes trying to go as far as you can with your current state less exciting, maybe adding some checkpoints could fix this.

- You are able to die at the first spike until you have every bit of progression done, and it doesn't feel at all rewarding. Maybe start the player out without any threats and force them to complete a small challenge to get access to a spike? Or even destroy spikes after they've already been hit.

Otherwise, very cool! :)

There was gonna be more, but I started on it less than a day before the deadline due to my other idea having been abandoned.

Sorry it isn't that fun :/

Appreciated ^-^

Thanks for playing, I'm glad you enjoyed it to some extent! Thank you for your feedback, I'll be sure to improve on that in future projects :)

I've worked alone for every project I've worked on thus far, with only one having been completed (on deadline) for a jam, albeit with a lot of lingering bugs I had to fix.

I'm a pretty low-tier game dev and I work in construct 3, I intend on creating the best game I possibly can with the time restriction, and some help would gladly be appreciated.

You can help with Music, SFX, Art, anything, though I'll be handling all the code. (You don't have to help with everything, even if you just make a few sprites and a song or two I'd be eternally grateful)


I'm not the best with TEAM management so if I get any replies on this I'll probably pick one person, so lemme know what you're down to help with.

My discord is [ SmokeScreamGD#8731 ] - I'll be sure to check any and all responses once the theme is released in 5 hours from now :)

Hi, I shot you a message on discord. But rather than waiting for the request to be accepted to type this out I may as well say it as I'm thinking about it.

First off, I have a lot on my plate right now, this month I'm taking on 3 major game jams (Brackeys, Wowie and this one) as well as preparing a Major project for my game development college course, so if  I have some difficulty getting back to you at any point do not worry, I'll get there.

Anyways, I'm looking for some SNES-type Music for my game, we can talk in more detail about it at a later date if you're interested.

I'm glad you liked it :)

Yup, tried that. Nope, didn't work.

Very strange.

I *really* want to try this game, I love platformers and this one has a cool mechanic.

Though every time I open the game it just doesn't play :(

The game looks fun from the content on the page, though I only got as far as the docking section.

I was waiting there for like a minute and a half, I wasn't sure if I was supposed to press anything or not move or do this do that. Was a little unclear.

Cool concept with the Power on/off mechanic. 

Only things I'd change are the controls feeling a little clunky at times and making the objective clearer.

Cool looking game. Gameplay was fine, though a way to catch back up with the screen would be nice.

The character was slow and barely jumped, and the platforms had weird hitboxes that made me fall a lot. Made it unenjoyable, however the constant falling down made me want to complete it even more.

If you put these controls into a getting-over-it type game it would work pretty effectively.

Loved the game and can't think of anything I'd really change, other than perhaps making it playable in the browser. It's just a little more user friendly and would mean a slightly higher amount of people will try the game out.

There's a lot of time left before the deadline and I really think you should use it. I will list below everything i'd do differently:

- Make it more clear to the player it's a platformer, at first I tried to move as if it were a top-down game and fell to my death.

- Make the platforms more rigid, often times I would get stuck on the collision somehow and be carried to my death.

- Maybe a double jump? sometimes it felt like it was impossible to save myself or make a jump that I'd otherwise have made if there were a double jump.

Otherwise, very nice game especially considering the limitations! :)