There's a lot of time left before the deadline and I really think you should use it. I will list below everything i'd do differently:
- Make it more clear to the player it's a platformer, at first I tried to move as if it were a top-down game and fell to my death.
- Make the platforms more rigid, often times I would get stuck on the collision somehow and be carried to my death.
- Maybe a double jump? sometimes it felt like it was impossible to save myself or make a jump that I'd otherwise have made if there were a double jump.
Otherwise, very nice game especially considering the limitations! :)