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Sir_Pixelated

30
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1
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A member registered Dec 19, 2025 · View creator page →

Creator of

Recent community posts

I'm so happy you enjoyed the game so much! And congrats on your 11 mil lmao!

I'll keep the auto spin feature in mind for if we ever decide to make another game like this, thank you for the feedback!

I did drag up and down but that only got me to 5 and to get to 6 I had to use up my whole screen by dragging from top left to bottom right

Thank you so much! Sum's art and gabone_audio's sound and music really made the vibe feel insane!

I made my older brother play this game and he said the text was hard to read too haha 😅

I'm glad you enjoyed the game! I've learned that making a game with good presentation is but as important as good gameplay so I've been trying my best to get better in that department, so I'm glad I teamed up with sum and gabone_audio, they I think they nailed it!

As for the text, yeah it seems like other people are having the same issue, nobody pointed that out during development so it went unchanged since I first made the UI for it unfortunately.

Ha ha, yeah none of us ever experienced the 70s but I think we did decently!

I'm glad you enjoyed the game!

Turns out making a roulette without it turning into a rage game is rather hard 😅

There are some bugs and typos in there but yeah we put a lot of effort into this one!

Definitely lacking in the audio department and the tutorial could have done more than explain the controls but decent.

The dude below me is right, this game is actually pretty good for some reason.

I'm not too sure if that's a good thing or not.

I don't know how many people are willing to sit down and really solve this but I did and it was worth it! This was genuinely a lot of fun.

the objects appearing very close to the planet doesn't feel very fair...

I made a roulette game too but this made me realize that low stakes and simple games are fun too, I enjoyed this very much!

I couldn't dial number higher than 6 so I couldn't get very far

Glad to know I'm not the only one getting screwed over by rng

Yeah sum did a great job with it!

Thank you so much! I worked the hardest in this game than any other game jam games I've made so I'm glad you enjoyed it.

Thank you so much for the kind words, every one of our team appreciate it!

Also, the map isn't random generation, it's procedural!

Actually the map is fully procedurally generated! You can see in the Gallery all the iterations of the maze generation I went through!

I did want to make an small animation for when the enemies turn into the evil version but there was a slight miscommunication regarding how they spawn in and didn't have the time to do it lol.

We're all very happy you enjoyed our game so much!

The music is bit too loud ngl, pretty good otherwise

Day9.

It's finally released!

I am aware that the ui looks absolutely god awful but the game works (most of the time) so yeah.

https://sir-pixelated.itch.io/wizaard

 Day 7

I am so sorry, yall I'll do better tomorrow I promise 🙏

Day6.

Added title screen and half a deck editor.

I still have to add sfx and music and allat so I'm not sure if I have enough time to add more cards for the deck editor to even matter.

I might delay the release by 2 days.

Day4.

today was way too busy to make any progress, my bad

Day3.

Improved card effects, added mana, more cards, changed some spell behaviors, added hp bars

Day 2.

The spells are actually cards now, it looks bad but good enough for now I'd say.

(1 edit)

Hello to whomever reading this, I decided to start releasing a game every week and also start posting a devlog here as well, so this is a devlog for my first week's game.

I haven't decided on a name yet, but it's a tower defense where you use cards to fight back against hordes of enemies, I made something like this before on Scratch which I never released but I still thought it was a pretty decent idea so I decided to make it on Godot

Also if any of you are ever interested in collaborating with me for any of the games, with scripting, art, modelling anything you could help me out with, let me know, I'd really appreciate any help I can get!

I'm glad at least 1 person played it the way I intended!

I didn't really understand the ending but I enjoyed it!

This was extremely good I hope more people see this one

Thanks for your kind words and a follow! I put a little more effort into making it look nice and stylized for this game and I'm really glad you liked the music as I am very proud of how it turned out. There is an explanation as to why I made it so difficult in the description in case you didn't read it, I do admit the balancing may be a bit off because of the time constraint haha.

I wasn't keeping track and I don't wanna play this cos I don't like rhythm games lol