wishlisted
sharpnova
Recent community posts
sorry but if a dev asks ppl to go on discord for game updates and info, i and any rational gamer on Earth is 100% out. absolutely 100%.
discord is a chat room. it is not a forum or streaming news bulletin board.
people who use it for those things are basically expecting ppl to log onto a chat room and scroll and search through thousands of pages of chat room logs for information.
and the fact that they don't understand this is always an excellent signal for how badly designed and managed the game will be
was really great. was disappointed to not see a steam link so i'd know if there were updates. (nothing on itch facilitates keeping an eye on a game)
maybe by luck i'll see you on a subreddit or something. when you think about it, it's really bad planning on your part. you did the job of reaching a potential player.. and didn't put anything in to hook them into your update pipeline. so all that work to catch attention was completely wasted.
weird over engineered UI for a simple thing like the upgrades section. pinned/etc. is just totally unnecessary.
also just not a huge fan of the UI in general. everything that opens up is much larger than it needs to be for the content within it, meaning it just ends up blocking stuff behind it that you might have been looking at.
there's just a lot of egregious UI sins here. a few too many for me to stick with it. but i'll check back in in a month or so and see how things are looking.
best of luck
the lowest tier unit just sits there and waits for them to come to him before he fights... and the 3rd unit.. walks to the right and ignores all enemies.
the help says "drag to reposition" but literally no units were draggable. whenever i clicked and dragged it just dragged the camera left and right which wasn't necessary anyway.
i like the art, very servicable pixel art. but you need to fix the bugs i mentioned above
i'm not a fan of the cursor. it looks fine and works great in mining runs.. but when you're in the upgrade/menu/UI stuff and it's the bottom tip of the pickaxe that targets for clicking.. something about that feels overly specific and clunky.
i like the music. not sure how well the genres being mixed here mesh together though. but i'd probably buy this if you put on steam to try it out.
what even are you talking about. it was obviously a mistake... they were using it to refer to energy lol. they obviously meant a joule. and this is a common mistake. the SPACEPLAN guy made the same mistake lol.
this is such unbelievable hedging. it's not that big a deal he made the mistake. and it wasn't that big a deal that i pointed it out so he could fix it. but hedging and pretending it's not a mistake.. well it was bad faith by the author and it's bad faith by you.
wishlisted
some feedback
the upgrade that pays you for marked bomb cells should probably have an additional upgrade tier beyond/behind it that gives you the payout whether you marked it or not. it's silly to be marking bombs you know are bombs.
and clicking a numbered cell that has its # amount of bombs marked should auto clear every cell around it. in regular minesweeper i think this is done by right+left simul clicking on the cell but it could be anything. it could even be a regular left click and it wouldn't override anything
also left clicking a bomb-marked cell should do nothing. it should block it. (just in case of a misclick)
lol. forgot about you entirely. such a laugh to come back here and be reminded that some random weeb (likely fat with very pasty skin and a neckbeard who is definitely under 6' tall.. probably a lot under.. and definitely overweight is so unhappy with his life that he's raging at me.. over something that he started in the first place lolol
in fact i'm guessing from your low test demeanor that you prefer "they/them" ROFLROFLROFLROFL
i'd say the biggest problem is the voice that is supposed to be tutorializing you talks in lore/story/setting terms when it should be explaining.. how to do something. like.. how you decode the glyph. do i want to make the whole noise thing brown or blue? or something else? how? why does "decode glyph" seem to just end the level or w/e and start a new one.
i generally dislike tutorials.. but if you're going to have one.. at least have it teach you stuff instead of just talking in story beats.