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(+1)(-2)

so i like the idea. the presentation is criminally bad though. why are we so zoomed in on the coin.. board.. whatever you call it.. thing. and then the dice are just bounding all over the place idiotically with no real physics..

just make the coin board.. or pathway or whatever you call the thing the coins are falling on (do you see how bad of a design you went for if the player doesn't even know what to call the central focus of the game?) smaller. and give the dice a little tray they roll in.

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Thank you for your comment, it means a lot to me! Tbh I like how idiotically the dice are rolling, it’s so aggressive and funny to me, but I can understand if it feels strange to you.
I agree, I should do something about that viewport (you can call it the board). This game is very abstract, so I understand the frustration when you try to place it into a certain context.