You should seriously consider continuing the development of this game after the game jam is finished, the central mechanic of the grappling hook is really full of potential and its probably the most unique out of all the submissions we've rated. Randomizing the vault's layout each cycle and the sacrifice/upgrade choices at the level's end would be a starting point. Also consider limiting the range of the grappling hook and making the upgrades more grapple-reliant to further emphasize the unique grappling mechanic. We liked how the music changed to be more frantic when the diamond was collected, that was an excellent detail.
Its also interesting to see a different game engine besides Godot being used for once. Very cool game!


