Like a lot of the other submissions the concept for the game is very interesting and could have been developed in a variety of different directions. I like the direction you guys took, with cards for strategizing before the battle and then just having a good old button mashing fight to the death. The implementation of the battle phase needs work. The characters are really painfully slow (and even when they go fast its really clunky) and the Rouxls Kaard (unfortunately) doesn't seem to work. To my surprise (and delight) the game has, like, actual music, not just music or some pre-made royalty free stuff, but like, (seemingly) actual, unique, originally composed and pleasing-to-the-ear music, which was just awesome.
Also, the mustard card is the single best thing I've seen in any of the games so far. Thank you