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Thank you for the amazing review!! The music went through thorough research so I'm very happy that so many people liked it. Each dev designed their own levels (rather than all three of us working on each level) so the designs for the levels and the difficulty can be all over the place sometimes (Ian can complete the last level with 6 hearts left but I have yet to complete it even once). The fire traps ended up being the most challenging feature, and the hitboxes in particular were really hard to tune correctly -- too small, and it never hits, too big, and it hits when it shouldn't. 

The reference to Olmec culture and the Olmec stone colossi was not intentional, but you made a really good connection and I wish I had realized that beforehand (especially given that the Olmec culture is the "mother culture" to the Maya and Aztec cultures). And thank you for reading the dev log, it had a lot of stuff about the game that I desperately wanted to talk about but couldn't find the space to in the game itself.