The concept is creative and honestly very cool. The player controls and the hitboxes are clunky, and you will often fall or just stop jumping inexplicably. The sprite for the player is cute, especially the animations. The map is not very intuitive, the random drops are annoying, but the concept of having to "sacrifice" what amounts to your timer (or life force) to gain knowledge of the surroundings and where you should head next is really great.