If you mean the developers, join the Discord under here: https://discord.gg/GTMtr8s
Recent community posts
Whenever you have troubles with Pixelorama you can always ask on the Discord Server, there we can hear your calls for help faster ;), the main developer is also more active there.
And if you have found a bug or something different that needs to get fixed, you can always open an issue on Github: https://github.com/Orama-Interactive/Pixelorama/issues
Could you try the latest 0.8-dev version?
Here is the link for web: https://orama-interactive.github.io/Pixelorama/early_access/
(If the downloads are greyed out you have to sign into Github)
Thanks, for the feedback, I considered to let the double jump reset but scraped it, but I think because I still have time I'll implement it. The visual feedback when hit I also consider doing. And the ambience I should probably turn down, yes.
I think this game would be very enjoyable to play if there weren't the collisionboxes out of hell. It got really frustrating when I touched one pixel of an object. I also think it's unnecessary to let the walls kill you if you touch them. It also happened a few times to me that when I got into the goal I accidentally pressed R and schwupsdiwupsch I was back at the beginning. I think this game could be very much fun if it wasn't that frustrating.
All Wildcard were used! Explanation:
Copy that Floppy: There's a floppy disk
Wing it: The islands and the goal are randomized.
Phantom Sequel: The story is about something you did before that game
So I played it on android and got to say the visuals are incredible. The art really really looks great. The mechanics are also really cool I just have problems with timing the jumps on my phone. But all in all great game!
I am very interested in your offer. Your music should be perfect for my game. So please DM me per Discord(Schweini#9402) then I will give you more info. When you don't have Discord we could also use Reddit, Instagram or any other Messenger that we both could use.