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SawyerLiVE

225
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3
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7
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28
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A member registered Jan 13, 2021 · View creator page →

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Very cute puzzle game! 

I'm enjoying the single player coop type of gameplay and forest esthetic. The gameplay physics are a little iffy at times, and I think I may have cheated to finish the finale level, haha, but still a very delightful game! Very well made, great work! 

Very interesting little game! 

It takes a second to figure out how the mechanics work, I saw a previous comment that helped fill me in though, haha.

Going to play this a little more on my own, curious how much I can destroy before the dungeon gets me!

Great work, keep it up! 

Yummers

Very clever gameplay! I'm sure I could be playing better, and I have some thoughts on better strategies I could've used looking back on the recording. Definitely feel like I've only scratched the surface of this game, I can see myself getting pretty addicted to it. Also got some good laughs at my reviews after each level, haha.

Very well made, can't wait to play more when I have time!

Very fun, and very adorable!

Some of the puzzles get pretty tough as you go along, but I'm impressed how unique each puzzle feels. Was having some lag troubles while I was playing and I've yet to quite see it go away since recording, but that might be my PC (I'm always so afraid to update my graphics card since it messes with my editing software X(

I'm enjoying this quite a lot so far, keep it up!

Sorry for all the times I accidentally called it "Vault In Our Stars"

Very clever and beautiful looking game. The puzzles certainly get more challenging as you go, but for the most part I felt good about solving them, only occasionally (purposefully) doing random things to try and luck my way into the correct answer. Each star had its own logic set, and eventually you can work it out.

That being said, I did occasionally get the right answer by mistake, haha. I guess that's sliding puzzles for ya.

I'm not seeing the gamejam page anymore, but I hope you did well! I had a great time playing!!

Fun and addictive little game

I like the gameplay a lot! Very neat idea letting me place my own obstacles for maximum points. Not sure if I accidentally won in the end or if that was the intended ending, but either way I had a good time.

  Congrats on the game jam! Keep up the great work!!

Very cozy, and clever, sorting and organizing game!

I've played a few games in this genre, and I was very impressed by the ways you managed to keep it fresh and interesting! Being able to put individual items inside of cases before packing them up is very smart, and a great way to keep you guessing where everything should actually go. Plus, it's a wonderfully meditative feeling to pack up all the clutter. The game section in particular was fun, I liked all the card and board game references you snuch in, haha.

Very well made, Plasmastarfish!

Outrageous fun! Clever take on classic dice and tabletop games!

It took me a little time to work out the strategy for this, such as leveling up your dice scoring and figuring out what game pieces can combo off each other. And, of course, how to survive the werewolf boss, oof. Took a lot of time off camera to finally beat the demo, and I cannot wait for the full version!

Also, oh my word, the art style! You guys went all out! I love every character design and animation! It's so pleasing to look at! (and lose to, even!)

Keep it up! Can't wait to see more!!

Everything I could've hoped for and more

First off, I'm adorable. The premise is just great, riding the rails waiting for my person to come back, and defending the subway till then. I'm not sure if the game has an ending, but as good as I ended up being, I doubt I'll be good enough to get there. But had a lot of fun trying!!

Thanks for making this, can't wait to check out your other work!

Another classic Luig adventure, with a twist!

I haven't played the complete Luig catalog just yet, but this seems like the first, if not one of the first, to not have us finding him and in fact playing as him. Plus, quick time events! I think I died a few times cause I'm so used to these playing out like a slide show, haha. No complaints though! Tons of fun as always, and I'm glad I could help my pig friend out of a jam for a change :)

Keep it up, Dialobic!

The world may not have been ready for this, but the world certainly need this.

Just an absolute hoot. Had me giggling most of the gameplay. Impressed how many actually unique levels you pulled out of this concept, as well as all the different styles of "magnification". Thanks for the good laughs! Can't wait to see what else you make!

I'm concerned about the "Based on real life events" part of the description X

Very fun little puzzle room. Some of the fixes made sense, some of them felt like I watched a few tiktoks to learn dry wall repair, but all in all I had a great laugh. Very well done, can't wait to see what else you make!

Had to remove this from my computer so I could get some work done X)

Very fun and addictive. Spent a lot time off camera wandering around trying to collect more troops. There is a minor issue (I think it's a bug?) where you can kill most of a group but if one gets away, you can't revive everyone you killed. Eventually, it seems like your army grows so much that you're just going to take hits on all sides, and not everyone will stick around to finish the combat because you can't run in all directions to finish every fight. I think I've gotten over half my screen turned, but then I can't progress further, so I'll call that (and having three giants in my army) a victory :)

Very well done, can't wait to see what else you make!!

So I can't seem to find it now, but I follow some people on YouTube that make shorts showing off lesser known, hidden gem, and up and coming games. I'll see if I can find it again for you, but I just happened on a short about it while scrolling one day and got really excited from it 😊 

Very well made, and super fun to play!!

Very clear and simple goal, and I couldn't help but bring myself to 100% the whole thing! The reward for mossing everything is a great post-game reward, especially when you still have secrets left to find. The platforming is a very moderate and reasonable challenge, but a quick one to master, and it's so satisfying to see the moss spreading as I run!

Very well done, can't wait to see what else you cook up!!

...Does Membrillo do PC repair work or something that gave him access to the internals of my computer to hide a sock??

First off, super adorable and cozy style. Second, love the humor behind all of this, I got a great laugh after breaking my doorknob with the hammer XD

I think there were 3 socks I had too much trouble with, and 1 sock I got before finding the clue to the puzzle. I also definitely got lucky with the power cables, still not sure how haha.

So much fun, and a wonderful ending. Thanks so much for making this, can't wait to see what else you do!!

I seriously cannot wait for the full version!

Played a few of your games so far, happened to see a short advertising this game, played about 15 minutes of the demo, and stopped. I'm sold. There's so many vibes, graphic styles, gameplay mechanics and just general feel-goodness about this that convinced me. Wishlisted immediately! Great work so far!

I'll be honest, I'm surprised I survived as long as I did

This is one of those games where it makes sense... but there's no way I'll be able to keep up with it. That being said, I love the art style and the concept is really well done.

Great work, can't wait to see what else you make!!

Very interesting game! Who knew that's all it took to make a horse?

So I had a little difficulty fully understanding what all the different levels and qualities were used for, but nonetheless, I had fun! I like all the different stuff I'd pull from the oysters, and seeing how it would fair if I made a horse that was, for example, completely made of eyes (spoiler alert, not the best)

Great work! Can't wait to see what else you've worked on!

Got such a great laugh out of this!

As the owner of two cats, this hits way too close to home. The number of mornings we've had to deal with their antics because they've decided that breakfast is at 4 am now is immeasurable. I like all the different ways you could wake the humans, and the time being used like you were shown your score was brilliant.Very well done! Can't wait to see what else you come up with!

Neat take on the vertical jump genre!

Took a little to figure out how the power-ups worked, and I like how they rotate through and refresh! It's just random enough that you have to figure it out in the air as you go, but also not so random that you can't stop and plan your next move! Didn't quite make it far enough to figure out the parachute however.

Taking a guess, it seemed like the Oubliette isn't generated; many landings and structures seemed to be the same as previous climbs, so there might be an ending? I wasn't quite good enough to make it there if it was, but I may continue playing on my own to see for myself!

Great job on this one! Keep up the good work!

So wonderfully peaceful, and such a delightful concept!

I didn't mean to play the entire game in one sitting, but gosh it was just so nice to sit back and play! The cats certainly do take their time getting close to each other, but I worked out some tricks to sort of scare them toward one another, and eventually, you even get bonus points for taking pictures of cats multiple times!

I like the earning mechanic of getting likes and followers, very on brand for cat photography.  Not sure how I missed for so long that I was getting points for completing goals (the trophy at the top of the upgrade shop) but it helped a bit once I realized I had a hoard of uncollected points to spend!

Can't wait to see where else this game goes! Great work on it! Wishlisted!!

I had to forcibly delete this from my PC. I stopped working and sleeping, and I'm not joking in the slightest. ʕ >⸟< ʔ    

It took me a minute to work out the strategy for this new take on minesweeper. Eventually working out the math and how to best use your limited lives, what the various scrolls and pieces do and how they benefit you (the mine killer scroll is my favorite ʕ ^ᴗ^ ʔ  

I originally ended the video without completing a game because I didn't think I could do it, then I kept playing late into the night. After around 80% of the board was completed, I started recording again just in case...

Since then I've won a few times, but still am managing to finish by clearing the board, below is the closest I've gotten. I lost a lot of time playing this and don't regret it in the slightest! Well done Daniel! Can't wait to try your other work!


Really liking this so far! Neat way to show gathering data!

I've just finished the demo so far and cannot wait to see where this goes! It's so satisfying when all my little viruses start triggering each other and taking over the data gathering for me >:)

The little text gags are great as well. I did as the Ai told me to and wishlisted it on Steam. Smartest thing any Ai has ever told me, in my opinion ;)

I noticed a small bug, I thought I saw somewhere you wanted to know if anyone found them. It's at about 3:10, thankfully wasn't too bad or game breaking, but thought you'd want to know. Felt like I somehow got stuck in free fall and couldn't move left or right

Thanks again, great game!  Can't wait to play more! 

Lots of fun!  Like the idea a lot! 

A climbing pinball machine is really neat! The mechanics you've added make it very forgiving and I'm thankful for it, I like the squirrels trying to help me out, haha. 

Great work, I super enjoyed it! 

This is such a fun deck builder!! 

Incredible how you've combined the mechanics of baseball and deck builders in such a satisfying way. The visual spinner representing batting odds are so nice, and the choices for my team and add ons are genuinely hard to make. 

I kept playing after my recording and managed to eventually beat it, though I feel bad cause I kind of cheesed it. I don't remember specifics, but I managed to get two batters with 100% averages, and could both hit 3 bases. Once one was on the field, the other would hit and move to third, pushing them home, then I just put them back up to bat and repeat.

Would love to play this more if you ever consider expanding! Had a wonderful time, thanks for making it! 

Good thing I've got insurance

Very well made builder. The money to build tower mechanic feels well balanced, and I love some of the fun and strange buildings you can get out of it (I think I managed 3 spires on top of each other at one point with the use of some scaffolding, haha) 

Great work, can't wait to see what else you do! 

Just *almost* enough shrimp... 

Such a rediculously fun game. Short but satisfying. Took me a minute  to figure out the pearl mechanic, but once I did, I fished them to extinction!

Great game, wonderful job! 

Interesting concept, mixing merge gameplay and spelling gameplay!

Took me a bit to get the hang of it, but I like it a lot! It was a lot of fun trying to figure out words to spell that would most help me with the grab bag placement!

Can't wait to try the full thing, very well made!

I am so outrageously amazed by anyone that can get more than a few train stops.

I feel like I just barely managed a couple, let alone trying to get every one! Although tough, the tracks make sense and I can see some of the logic behind it. Seeing one of the final track layouts however, not sure I ever would've figured it out, but I'm very curious if more than one solution is possible!

Played a few game from Daniel before, and can't wait to try more!

Didn't necessarily mean to spend an hour crushing shapes...but it's really calming :)

Expected this to be a shorter game, but I really liked casually working my way up to crushing the final boss-shape. The ability to skip was brilliant, so I don't have to worry about upgrading so much that I can no longer press every kind of shape, or just focus on the higher paying ones. I ended up playing through the rest off camera and unlocking all the different presses, haha

Very well made! Congrats on the jam! 

Finally, I can cosplay as an egg. It's about time.

I was wildly confused for a good amount of this, which feels like the intention. Eventually I started putting things together, and now I know I have an end goal. Not sure if I'll ever be able to actually reach it, but I now know what to do, haha.

Very well made, can't wait to see the end!

Such a cheeky lil guy X)

Absolutely love the humor and artwork behind these. This winter themed one is delightful and just as insane to solve as the previous installments. The puzzles took a little time, but were very reasonable and rewarding.

I'm trying to pace myself through these so I don't run out of Luig too quickly, and I'm finding it tough to not play them all in a night. Very well done! Congrats on the jam!

Extremely addictive, and a lot of variety in the mechanics!

I had just found Gummy Grenade through Bluesky (they've got lots of great clips and screenshots of their works in progress by the way!) and this is the first of their work I've played. I really like the building mechanics! Needing to work fast and needing to be precise and strategize is a fun combo to deal with.

After recording I kept playing and managed to get to a state where it took 5 seconds to load the next gamestate because of how many enemies were loaded in, and that feels like a victory to me :)

Congrats on the gamejam, Gummy Grenade! Very well deserved!

Great work as always!

The puzzles took me a minute to wrap my head around, but once I did, it's a pretty neat concept! I like the story back and forth and the struggle to keep the connection active (even though there's no time limit, haha) and I got a kick out of the passengers reference

It's a late congratulations, but great job on the game jam! Can't wait to play what's next!

Spoiler alert, I found out I'm a robot

I might come back to play this again, but I definitely will be writing some code to do so. I already had to write an auto-clicker to get through that trial, and ended up playing enough to chart the answers for who has the key (gonna be honest, I don't understand most of the answers) 

But despite that, I still had fun! Glad I found this game and can't wait to see what else you make!

Great work!

                      -A Robot, apparently

This will probably be easier for others to play, haha

I am not good at all with a joystick, I had controllers and consoles with Dpads most of my life, so I imagine this will be easier for someone who's more comfortable with a standard modern controller. That said, I had a wonderful time playing!

First found you years back from Elechead and was so excited to play through Ooo, and wanted to see if you had anything else I had previously missed. Was so glad I checked again, as always this is a very simple gameplay mechanism executed very well and strategically, so much so that I could figure it out without speaking the language.

Look forward to seeing what else you make in the future!

Incredible entry in the game jam! Should've placed higher in my opinion ;)

I've played some games here and there that do the "time loop" style like you have here, and this is one of my favorites. It's hectic and fast paced, but there's still enough room to reasonably get around. You can potentially have multiple of yourself go down a road together without too much bouncing around, and there are small side-steps you can take to wait for the traffic to clear. Also, not sure if this was intentional or just an end result from being on a time limit making it, but I feel like it ends at a great point; just before it starts feeling impossible.

Very well made, can't wait to check out your other work!

The freaking rabbits X)

I'll admit, it's probably easier than I made it out to be, but I'm more annoyed I didn't figure out the rest of the puzzles before trying to solve it and wasting the reward, haha.

Other than my frustration, another great game! The puzzles are tough but reasonable and fairly understandable once you get into it, and the end twist really got me laughing. 

Great work as always, Dialobic!