Thanks for letting me know about this one! Had a great time wandering about and causing some mischief!!
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Truly beautiful! Still working my way up the tree now!
Visually, this game is already impressive. The gameplay is just the right amount of challenging so far, but I've now gotten up to the spiderweb and I feel like I'm having trouble with the lightning attack? I'm still trying to figure it out but it doesn't seem as effective as I'd think it'd be, or I'm just not maneuvering enough to attack without taking damage.
Can't wait to see what's at the top of this tree!!
So I'm a little confused by the ranking system on the dare page, I'm seeing different results around but on one of the pages you ranked #1, so....congratulations I think!?Had a lot of fun trying this out, really took me back to my flash-game days! Felt like one of the idle resource games I'd play in a hidden tab in the computer lab during class, haha.
Great interpretation of the theme, and great graphics for it! Not sure how we got an island in the sky or what we did that made it start falling, but boy do I want to save it!
My only complaint is I didn't put together that I can soft-lock the game by accidentally hiring on too many people and not having room to hire a miner, and there's no way to hand a pick axe to someone already here, or a parachute for that matter.
Again, very well done, and a possible congratulations for your place in the contest! Hope you did well!
Oh my gosh the leeches XD
I'm not sure if the leeches game was buggy or if I'm sticking my hand into leechy waters wrong, but once I got one and saved the boy from a slightly earlier demise...that felt magical.
I think the first run through is just to figure out the puzzle hints, and I'm still trying to understand what I'm doing with the fireplace ash, but if I can get the leeches game figured out, I'd love to take another crack at this! This was so much fun and I'm sure I can at some point get this kid into his teen years at least X)
I honestly love how even in such a dark-sounding challenge, you two still make such an adorable mini game.
Played a few games from this challenge and was really excited to see you had entered! The game is really fun, beautifully drawn, and honestly quite the challenge. Never would I imagine that keeping a group of baby bears awake could be so troublesome. Well done!!
I love a good youtuber that gives themself a game challenge!
I love to find quirky games like this, and I had such a great time in this "faux IO" title! I'm honestly amazed that these weren't other players; the amount of work to create the AI's in different gameplay styles was brilliant!
Had an occasional bug that seemed I was no longer dealing damage? It wasn't making the punch noise anymore and if I tried beating up an AFK guy they'd never die. Not super sure?
Hoping that that's a glitch on my end cause I'd love to see what all the options in the shop are like at some point! Thanks BadGameDev! Very well done!
Really enjoyed the humor in this one. This is about the same level of urgency I tend to give my reactor when it's glowing and steaming
I know there's pretty minimal art in this game, but this is a really well designed little room! Everything I need to interact with is clear, but it's still got a messy vibe to it. Pipes and wires lay about, but I still got a shelf for my little rubber duck, and a sweet post-it doodle!
Again, the humor is delightful hearing these two banter back and forth. It feels like there's some years of friendship in there.
There was a strange glitch that seemed to prevent me from seeing the final message, even on a second playthrough (played windows version) but I was able to find it in another playthrough to add it in. Other than that, fun little game!
They grow up so fast, haha.
I just love that I'm needing more shipmates and I just casually swing by an orphanage. That's still making me giggle.
I'm not normally one for endless style games, but really did get a kick out of this one! The itch randomizer sent me here I believe and I'm very glad it did! The graphics looked great and I had a wonderful time knocking out other ships.
I feel like this is a new skill I need to hone.
Had a really great time trying this! The mechanic did a great job of slowly ramping up so it never felt too complicated or tough. Still not fully sure though how I accomplished some of these where I swear I hit a wall but it still launched me, but I'll take it!
Graphics look great, my goodness the music took me by surprise and I loved it! I did beat the main game while I was recording, but thinking I want to try some of the bonuses on a stream sometime! Took a look at the first one and I feel like I'm gonna need a stream to beat them with how hard they seem X)
XD I genuinely had to make a cup of tea and rest my throat after this!I was planning to chill out with some friends and play games online after and had to completely call it off. I'm sure I was being a bit of a quiet wuss and stumbling around in the dark more than I should've, I was just so worried about calling attention to myself!
This was so much fun, just slightly disorienting for me. Thought the graphics were fun and fitting, and the game mechanic, OH THE GAME MECHANIC, it's the reason to tell all your friends over a cup of ginger and lemon chamomile
I've actually said to multiple people: "finally I have a game that lets me use my mouth as an inventory." Think I sold a few people to try it after with that line alone X)
Oh my goodness I loved this! Took a while but I finally hit my numbers!!!
I didn't know what to expect coming into this! I mean, space...toasters? I'm so glad I checked it out cause it led to so much hilarity.
The humor in this game is delightful, and the mechanic isn't too difficult, as long as you aren't doing something crazy like playing this while also studying for classes, making you feel like memorizing an arrow sequence + specific jazz hands for only a minute will make your brain explode....
Anyhoot, I ended up playing the game as a live stream, took around 40ish minutes to hit my sales numbers, and I got a 94% on my chapter test, so everything turned out pretty good in the end!
My only complaint, in the longer stream that I did I seemed to potentially get soft-locked and nearly wasn't able to beat the game, but figured out that the dangerous spaces could sometimes be an abandoned shop with a free item, and if you trade a shop you can make them restock something that you might need. A few times I got to tough spots where it seemed like hope was lost, the only thing was, I only messed up once. Like, I was expecting that if I danced wrong at a few planets, but for just one the game became nearly unbeatable because I couldn't purchase anything I actually needed, partially because the stores didn't stock them and by the time they did, I would be out of things to trade to get them. Curious if there's any protections against stuff like that from happening?
Other than that, this was such a fun game and I'm so glad I tried it. Thank you for such a wonderful time!!
Big thanks to the creator for reaching out and telling me about this one! Been playing it in my off hours now and then, it's been a delight!
So I had first played this before the tutorial was added, and I enjoy coming into things blind...this was one of the many times that that didn't work out for me XD
The tetris aspect of this game made absolute sense. Build a full line using blocks, line clears, rinse, repeat. My only issue came from the Yahtzee aspect of the game. Now I have played Yahtzee previously, it's just been a while so it took me some time to fully remember the rules; once I got it down though, this became a really great challenge!
Planning out the lines is crazy tough and a skill I'm still working on. However that is also a Yahtzee trait, the "I don't want this but it's all I've got to work with" rolls are pretty common, so this is a fun twist that at least gives you some extra agency over it. The drop speed is really nice and slow so as to give you just enough time to panic, calm yourself, and then find the right spot for the numbers each time. I'm just grateful you didn't also take the "increase drop speed as the game goes on" aspect from Tetris as well, haha!
Thank you again for telling me about this! Sorry it took so long to give my review!
I keep coming back to this in my free-time. Still can't get enough of these little buzzers so I've decided for the heck of it to even try speed-running it now. I'm still working on my strategy X)
Alright, I'm actually really proud I managed to figure it out eventually without looking it up!
I had just come off of a kick of others watching scary/unlabelled tapes, and then itch throws this game in my face and I just HAD to play it! The puzzle was really cool, and the clips were so eerie! I give this so much credit for creating some a scary vibe whilst never having a single jumpscare!
I don't know why my phone didn't like the QR code for some reason, in the next episode I actually went through and recreated it in photoshop by hand to try and figure out what it was leading me to. I guess at that point I probably should've just looked it up, haha. Can't wait to see what else you have in store!!
Very curious about the tape footage, if it was recorded specifically for this game, was it actually old footage found somewhere and cut together with music (except the secret tape......hopefully...)
And now I'm craving sushi, lol
This was shockingly challenging but a total blast! Played this after playing two other games (hilariously titled out of control as well, it was here I realized they were all for a game jam) and this might've been my favorite of the three. The platforming felt great, the control/mirror mechanic was a lot of fun to mess around with, albeit slightly headache inducing for some of the tougher levels (the hall of mirrors sushi grab namely, haha)
This was so much fun! I can't wait to see what comes next!
This took sooo many tries to finally get through it XD Very glad Itch recomended this to me!
So I have a habit of trying to leap too quickly into games and try to learn as I go, cause I like to come into the game blind. This sometimes means I'm an idiot and wander about stumbling into walls with no clue what I'm doing, and now I tried to add hacking a bank with a gigapet to that character flaw, lol.
Very fun little game, was really addictive for me! It looks deceptively simple but shockingly kept proving to be harder than I expected! It ended up being too hard and I couldn't finish it in the video, and admittedly I couldn't put it down and ended up playing in my off hours till I finally won, haha.
As someone who grew up with several of these toys, I would've loved to have one that did something like this. Instead mine just sat there and screamed when it needed cleaning. (Couldn't turn off the sound, so had to put duct tape on the speaker so I could take him to class with me) The mechanic to control your hygiene, hunger and sleep was brilliant, never felt unfair when I lost or had to break a streak to take a nap.
If this ever got continued, I'd love the door to lead to a shop to add stuff to my little slimes crib. Maybe a couch for naps that only take half my multiplier, or a potted plant. I think my slime would like daisies.
Easily the best "Clean-em-up" I've ever played, hands down!
I forgot to post before when I first played this months back, but I've played a few more times since off camera and I can safely say I'm still no good at this genre of game X)
That being said, there was never a dull moment in this. The art is truly wonderful to look at, the animation is flawless, the mechanics are easy to grasp (just hard for me, haha) and no matter how many times I've lost I've kept trying to come back for more. This has been SO much fun to play, and I can't wait to check out some of your other titles!
This is such a fun and unique way to show the summoning for a great beast. Loved the gameplay once I figured it out.
So the gameplay at first was a little confusing, but after one or two plays I got the hang of it, and now it's a really fun rush I do every now and then in my downtime.
I've got someone in my home who is a real Lovecraft fan girl so this was a fun one to try out and show her. The graphics are so great, and the difficulty level is absolutely perfect for the ritual.
I've played some d&d in my day, and this feels very similar to some puzzles and skill checks I've had to do for roleplays, so much that I'm showing it to my usual DM to use as a tool for someone who needs to cast a similar ritual X)
Thank you for the fun time!
OH my gosh I had goosebumps! I played this before checking the description so had no clue what I was getting into!I had played another game of the same name (hilariously, it was in the same contest as this) and mistakenly advertised this game in the description. Once I had realized it I considered it serendipity and decided to okay this too. And boy howdy, I'm sooo glad I made that typo!
I remember these old chatbots from class and occasionally you would get a response that seemed slightly too real, and this was playing on the 6th grade fear so well!
I feel like I didn't get to do too much with my replies as I didn't have a basic "yes or no" that I could copy and paste, but that just means I had to get more clever with my replies.
I cannot wait for this project to continue!
Haha, this was shockingly complicated for me. It's not until something like this do you realize how standard "WASD" is for movement.
I've been playing baba is you recently so I think itch promoted this one to me from that. This was very fun, and while I definitely see the inspiration, this still felt very unique as it's own puzzle game.
It's just the right amount of difficulty for me without getting frustrated. The idea of "I need to go right, so let's give myself the ability to go left and I'll eventually get there" really made me laugh, and felt so satisfying once I got it.
Honestly wouldn't mind seeing more out of this, even if it were just a level editor. Very fun concept, and I'm sure the difficulty isn't that bad for someone more capable of recognizing wasd is now temporarily wdas X)
Thank you for such a fun game!
So to my knowledge, I've never really played a resource management game, but now I'm really I to the genre!
This is a great casual game that I ended up playing quite a bit before bed to decompress after work.
I like the idea of turning a hive into a buzzing little factory, and every bee has its purpose. Skimping on any of them can lead to great consequences down the road, like a lack of needed resources, extensions not being built, or even just no bees at all (tip, keep your baby sitter numbers high)
My only thing is I wish that moving things I had built were possible. Like at the start you just build around you because that's what you've got, but eventually I broke up my hive into areas so all of my map rooms and exits are in one space, also next to the pollen storage for easy drop offs, and the factories are on the other side. But to do that it meant demolishing and rebuilding things, which isn't bad, but I wish it were easier. I think I loose resources by doing it as I'm now loosing a storage unit full of pollen so I can move it across the hive.
It's very relaxing, but I probably won't change hives in the future as I now know what all I need and want to build a little bee society 😁🐝
Very unique game! I love the meta idea of using the actual game window as a puzzle element, I'm a sucker for that kinda stuff. Very quick to pickup and not too difficult to solve. Very glad Itch kept telling me to play it!
Had a great time driving around and blowing off steam! Graphics are really well done and the map is shockingly larger than I imagined. I did get a little lag here and there, not sure if that might've been my PC though.Thanks for the fun time!
A really fun and addictive serving game. I'm still working my way through the mechanics, but I'm still playing it on my channel!This is a "thus far" review as I only made it to level 3 in my first play of it.
The mechics are tough but fair, and I'm still learning little tricks like how to kick up an order that's hit the ground. Also now that I've taken a look at the page (I prefer to start with blind plays, makes it more fun for me coming in) the hot dogs have quite a bit more use than I gave them credit for! I can't wait to try kicking them back at the bartender!
I'll probably add more as I play, but I will say I did previously work at a bar so I'll say this is pretty close to accurate ;)
You had me at "Relentless Velociraptor Mom" XD
So much fun this game, would totally love to see more levels added to it.
I truly didn't know what to expect when I came in. The art was very well done, I love the design of the mother.
Concept is really fun, I know I did this plenty of times when I was younger and it really brought back fond memories of quietly chopping off a block of cheese for my crackers while my parents watched late night TV in the next room. They were, well, human though.
I feel like the mechanics are pretty well balanced. I'm not sure if I was slower when holding more food, but I feel like I was, which helped me decide if I should do multiple trips or one slow one. Having to time out my breathing when she's near, or drop everything in front of me so I don't lose the lot was really fun.
There were a handful of bugs but nothing too damaging. I think I did my winning run without distractions (and I never fully figured out how to search?) but they didn't take away any pleasure I had playing.
Hope to see more of this in the future! I had a great time, thank you for the title!
Such a cute game. Had a good time playing!A very unique art style and I got a kick out of the quirky humor. The hidden "blue screen of death" joke really got me. I feel like this is how I act and talk when I'm sleep deprived.
Thank you for the game!
So I had already played this before, but wanted to give it another try as I had figured out a better method. Not really a speed run guy but this was addictive enough to try!
Thank you again for such a fun game!!
Haha, I'm curious now what some of the intended answers are and how many I made way more difficult for myself X)
It actually was the windows version, but not a worry. I did take a screen capture to send to my partner tonight :)
Very fun little puzzle game! Was wanting to play a holiday themed game and was so glad I found one with these sorts of physics.
I'm not sure if I did all the levels with the proper answers, but I thought it was clever how the snowflakes are the ornaments' favorite thing, but also not required to be collected, and if it falls out of their vision they go for the next one. Makes for some shockingly challenging puzzles.
Wouldnt mind seeing more levels added to this at some point, it was a lot of fun to play!
Also, I did look it up and I'm amazed I've never heard of a new years tree. I might do one next year (if my cats let me)
Thank you E1e5en for the game!
Very cute little title. Short, but a good story with great visuals. I had played the demo for "bigger than me" and was excited to see what looked like the lead character of that game in this.
Very heartfelt in the end. I'm curious if there's more to the conversations that I missed? I messed with it a little off camera and felt like there was more puzzle to them but can't quite figure it out.
Very fun game! Simple mechanics, easy to pick up, and just enough of a challenge to be addictive without being frustrating.TTwo things to admit for those who don't watch the video: 1. I chose hard mode because *insert good reason later* and 2. I think half of the video is level 1-6. It should be a testimint to the game that I was stuck playing that level over and over but having such a great time anyways that I kept pushing the end of the video just to see it through.
I kept launching myself somehow, I'm hoping I can review the footage and find out because it's so funny and fun to do that I want to learn to do it on purpose.
Other than that, I got a little lost in the menu, but that might be my fault, I don't use my ps4 controller that often so was never fully sure what button I was clicking. The gameplay is great and a total blast, and I want to gather some friends to play it with me!
Cant wait for the full release! Thanks for the game!
Had a total blast/panic attack playing this!I like that it is a challenge, but it's also doable. Halfway into my first run I realized a better setup than my mouse that might give me an edge. While my attempt with it in the video wasnt perfect, I've played a few more times off camera and am getting quite quick.
I have minor complaints with the game, like the awkwardness of the pencil, but I think those might be purposeful to make it more stressful, to which point they are very well done mechanics; my heart has never skipped so many beats trying to find the right color stamp in my life.
Very well done title! Also, I left before realizing the game doesn't repeat a second day, so keep playing for the funny end screen joke :)
Had a good time playing this one, very challenging and a good thinker.
From what I can tell there's multiple endings you can get, but I'm not fully sure how to get them.
As for the gameplay, the controls feel good and make sense. I like how something as simple as taking a longer path across the screen can mess everything up, so even your movement has to be paid attention to.
Thank you for the title, it was a fun game!
A great concept so far! Can't wait to see where it goes!
The graphics are very clean and well done, while the animation is minimal it looks great. The humor so far has been very enjoyable.
Something I wasn't expecting; the game came off as being just a point and click, but ended up being half that and half a QuickTime event race through the city. It was a lot of fun and I kinda liked the whiplash you got from the chill casual puzzle to the TURN LEFT NOW leap it made.
This is a demo obviously, the game is still in development, so I'm curious how the growing aspect will come more into play in the future as for most of the demo we only thought that was a dream.
Good luck all! Can't wait to see more!
I have had a BEYOND wonderful time playing this title. I had originally found the demo in the past and was so excited when the final came out, and I will say it was well worth the wait. It amazes me just how complex of puzzles you can make with the same set of mechanics!
I'm going to keep this review spoiler free, but obviously I did play the game through on my channel (final episode tomorrow) so PLEASE play it yourself first if you're planning to buy it, but I'll say that even with the knowledge of the game, it's still so much fun to throw your head around in.
The mechanics are very simple: if your head is touching a surface, it gets electrified. That's it. I did not think when I first bought this that 6 whole worlds could be made off of that one premise, and yet each and every puzzle throughout the metal maze is unique and challenging in so many ways. Often there's a simple answer, other times you need to learn how to trick shot, and rarely, the answer is in the previous room altogether. It's really clever.
I personally played with a keyboard and loved the movement. I sometimes wished I could jump a little higher but then I throw my head and am reminded how tiny my legs are. X)
There are so many hidden things in the game that I missed, and possibly more things will open if I find them? That's not really a spoiler as I don't actually know, I haven't started searching for the secrets yet, but I honestly am excited to play through again to find them!
How is Game Maker capable of this?!? I haven't used it in a decade so it may be way better than I had in middle school, but it just amazes me all of this was done in the same program I had difficulty building a top down shooter in while my computer lab teacher thought I was writing an essay. I don't know if it's possible but I'd love to see a zoom out of the map after I complete it, it at least feels like it's all connected I don't know if it's programmed that way, but seeing the whole world at once would be really cool.
Seriously, if you're into puzzle games, this one's incredible, and with such a great twist at the end that I told my entire family and am still beaming over days later.
Stupendous work Nama Takahashi! I cannot wait to play what you invent next!
This is shockingly tough. A good challenge for anyone with the patience and skills, which is not necessarily me haha
I'm struggling a little to understand the controls, I would think that you just have control of both ends, eezy peezy. If I hook one end, I feel I can use it to hold myself while swinging up my backside. For some reason I can't? It's like I only have the strength to move one end at a time, which I'm guessing might be a choice to increase the difficulty.
It doesn't necessarily seem bad, just tough. I'm slowly getting the mechanic and had a few good runs, made it to the final statue to the left before moving up to the next level.
Might give this a few more tries, see if I can get a handle on it.