Now that's how you catch and eat worms.
saucygames
Creator of
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Hi my name is Kyle, I'm a developer from Saucy Games. I've been making games for 6+ years and have participated in about 50+ game jams. I'm currently looking for a team to join. I specialize in doing the art / sound for our games whether that's with 2D / 3D and some coding when possible. Feel free to browse our portfolio to see my work. I live in GMT -8. I do have a day job so my availability is after work hours. Hit me up on discord - Kyle#6710
At first its hard to determine which one I'm moving at the correct time and the position im at in order go to the correct point to match them but I caught on and it turned out to be really fun! I love it. I thing maybe you can make the field switch unfold and look like those possible fold em 3D paper cubes. I could see myself playing this on mobile!!
To answer your questions / responses 1) we kind of threw those in at the end due to time constraints unfortunately. 2) we wanted to include progressional levels and unfortunately got to level creation late. 3) you're right about that gonna tune. 4) that was setup for the proto and didnt change to an appropriate bind in time
ty for playing / response, will check out your game soon.
i like the bush sound effects and the birds in the bg sound nice as well. flute anims are good and i like the music note particle effect. increasing the text speed even more would feel good though as well. im not able to summon and i get stuck on each end of the map but theres some nice game feels in here.




























