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A jam submission

Show StopperView game page

Defeat the OwO with your beats!
Submitted by TopperVideoGames (@Topper_Games) — 15 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Gameplay#122.8752.875
Overall#192.2922.292
Sounds#202.0002.000
Art#202.0002.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Topper

Software used
Unity, Gimp 2, LMMS

Cookies eaten
0

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Comments

Submitted

The fact it is 25 damage per missed shot is steep.  Also, the heal only being 5 is not much.  Still I had fun and was nice when OwO turned red.

Submitted

these kind of games are fun, i like when the owo changes to red lol, the functionality is good but i was losing health even when hitting the discs other than i like that you included health as a feature to make it potentially an endless rhythm game haha

Submitted

One thing I don't understand is the "O" at the bottom. Whenever it rolls, paddle won't move. What's actually happening there? That's not a bug, isn't it?

Submitted

I think that that is your consequence for missing the shot.

Submitted

Ah. So, that's why when I missed 1 shot during a "barrage shot", I immediately died because more missing shots followed. =))) Now I see.

Developer

King is correct! When you hit a button without a note being there, you get stunned. It was done so it would not be possible to mash the keys to get every note. The stun time may be too long, as missing during the barrage is nearly a instant death. Thanks for the feedback, I try to improve the conveyance in my games over time.