Hi,
OBJ export isn’t a great fit for the current state of the mesh export. The format doesn’t support vertex colors (unlike PLY), which means important data would be lost. Additionally, the generated meshes are still quite dense and not clean enough for most 3D applications without some form of post-processing.
STL also doesn’t support vertex colors, but in that case I assume most people are using it for 3D printing and applying color after printing.
So before adding more export formats, I’d prefer to further improve the mesh quality and overall usability of the export.
Cheers,
Sascha


