Absolutely. You've got the makings of a great game if you tackle it the right way. The only real threat you have against you is the inclusion of AI art, as most people will give negative reviews or pass by the game if even a single image is AI.
As for the detailed feedback... us techies love to try and recreate bugs to isolate the source lol I'm an old man (in my forties) who has been both a gaming journalist and an alpha and beta tester for many years, so I know how detail is important for feedback and critique. Saying 'annoying bugs' doesn't help the dev. Need to detail them vividly. Same as we prefer in PC tech and support issues. Without the proper details, we cannot help. And hell, being a dev isn't much different - both of us are code monkeys in our own ways.
I truly am glad you took the feedback so well as I often worry that text comes out with a default angry tone when I am trying to be helpful and am not angry at all. Looking forward to trying the game/demo again when you update. The only real part I didn't like was that CAPTCHA-style minigame. (BTW, fun fact, CAPTCHAs aren't really for security. They are a means of training AI through human input. So whenever you do one... you are free labor for Google, who owns them since buying ReCAPTCHA)
