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Cool, ty for looking into it. And to answer your question, I am on a very new brand android tablet that is inexpensive and probably poor quality. Lol One of those budget brand ones for $100 off Amazon. 


Update: Did the tutorial and it froze loading the full shift. Also, looked into my model of android tablet and it is an A15_US

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Argh! Forgotten about the main phase. Should be fixed now.

As for the hardware, that's strange... I'll try to find the root of the problem, but it's concerning that I managed to reproduce it only on a low-end preset virtual device. Anyway, I'll test the new release on this preset from now on. Thanks for the info!

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lol i did say my tablet was poor quality. PoS tablet. Thanks for your hasty fixes,btw. Loving the game. Wish Sexploration had an android port. This and Yorna are both great so far.


Oh! Also! I keep forgetting to tell you that bunny momma is broken. After your first victory against her, each battle afterward is instantly won without choosing anything. She says her opening dialogue and then the battle is won.

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Yeah, I got that. What I don't understand is why hardware has such an effect on the loading without actually loading any resources. I waited for 10 minutes and aside from the first one, there's no active process with managing resources.

Bunny mommy has 50% a chance to jump on you without any seduction. Her intro dialogue changes and she goes straight to the scene.

You sure it is a 50% chance? Because if so I am super lucky. Out of the last 12 encounters only once did I have to do any actions. Lol


And yeah, I fully agree with your confusion. I have been a pc technician for many years and am used to recreating errors and such to find back doors by an issue. I tried exiting the minigame, talking to different NPCs, wearing different gear, and such. Was thinking it was a coding issue where specific events triggered the lock-up as often times that is the case.  Once you pointed out it was a hardware issue I was like "okay, so RPG Maker has an issue with my tablet. Interesting...". 


Let me look into it a bit for ya and see if I can figure anything out.  I have to go in for surgery today so it may be a couple of days before I get any solid results.

Yeap, if you aren't using an auto-seduction gem (in v0.2) the chance is exactly 50%. I'll double check it later, but a quick glance shows nothing wrong.

As for the loading problem, I'm not entirely sure that it's a hardware issue, but I only managed to reproduce it only on the low-end virtual device. Not sure why it pops up in a zone without extensive logic block, animations or a big map...

Oh, and good luck with the surgery!

So, the best my boss (a former technician for Microsoft) and I could guess is it is an issue with RAM. Considering it is tied to both loading resources as well as only on low-end devices. Add to it how fast you banged out a work-around, it sounds like my device doesn't have the right amount of RAM. Typically, if something needs, say, 6GB of RAM for example, it may use, say, 5.4 of it and then when it tries to load in other things it draws from what is left over. I assume because it had to load in new coding for rules of the minigame at was the issue. Like you said, not extensive logic blocks, animations, or anything, but a different type of logic for the minigame's rules.


The surgery got rescheduled. I have a cyst on my head.  Was supposed to be a quick in-and-out without an operating room but they need an operating room now because the last doctor to look at it made it worse.

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Thanks for your thoughts. I'll tinker with the virtual machine more to figure out the cause. Either way, even this fails, testing out the game on a low-end virtual phone should uncover such problems. It may not be a guarantee, but a decent safety net.