Just follow the main quest and you'll get there.
Yeehaw Games
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You don't need to log in to browse Youtube or use search there. Here's the second puzzle.
In times like this, you just need to look up a solution. Harder puzzles have them on my Youtube channel.
I just checked and looks like you mixed up something. The room with "green was never one of our colors" has red, blue and green doors. The orb lets you know that the "true" vision doesn't discern neither red or green. So, in the end, they would see 2 gray and 1 blue door. Since there's no way to determine which of them may be green that you can't use, the only option left is the blue door.
As for the progress, the puzzle is tricky. In the example above, you picked the blue door, but it looks like you ended up in the orb room. This means you made a mistake before. This trick is in so saving after each door won't help you that much.
Yes, the final room with that plate is not a test room. You made a mistake somewhere before, so all the doors will lead you to the orb room.
This, exactly this. Hat's off to you.
The main idea is being blind to specific colors. All the doors and hints will either lead you to a correct color that could be seen by a being with this specific color vision or the right door will be selected by exclusion. As an example, if the hint is to use the red door and you can see grey, blue and green. The grey should be the correct "red" door by exclusion.
Yes, I plan to add special encounters with more challenge, but need to find a proper way to balance them out since some players had problems with minibosses.
As for new features, no. Gating gameplay features behind a challenge wall is not something I want to do in a rather casual game like MonGirl Conquest. It's not Dark Souls :P