I managed to reproduce the problem on a virtual low-end phone, and it seems to be stuck in loading... Without actually loading any resources. Most likely it’s Gradle pack bug since I can’t reproduce the issue on the desktop version.
Anyway, cutting extra ambient sounds and adding logic to a parallel pre-load seems to fix this. I’ve updated the apk file. If you encountered this problem (or a similar one) - please re-download the apk file and contact me about the issue. It’s a new one for me, and I’m still trying to figure out what it is and how to 100% prevent it from happening later.
Sorry for the trouble!