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I found another. This is only a minor one, but when you fire a bow, it takes the energy as you start to draw it, meaning that if you drop the bow or switch away without firing, the energy is used up but no arrow fired. The energy should be used when the arrow is fired.
I found another one guys. Red alert. You know the garbage bots that appear and take away the stuff? Yeah, they're bad at their job. Once they've taken everything, and retreated to their house, and the door has shut, all the corpses of drones you've killed (including yourself), but not spidertron legs or severed limbs, respawn. Not major, but I thought you should know.
I found another one recently. It's kinda dumb, and by doing it you're asking for it, but thought I would report anyway as a QOL improvement. Quite simply, if you go behind your clones, you can kill them. Just stab them.
I've noticed this happen when you're changing tier. It loads what would be the next level if you stayed on the same tier, but because you change tier it's often completely inaccurate. Hope this helps to reproduce it.
I've been playing endless mode, and twice I've had to kill myself because of the "spidernest" levels (I think that's what they're called - the ones with loads of saw blades, then stairs with walls each side with archers on top). What happens is that the Spidertron 6000 spawns, fires a load of spammy bombs at me, then despawns. The other enemies stay, and once they're all dead I don't hear the level complete sound. I've noticed other people missing an enemy (as in not killing one), but I checked the entire map 3 times and looked inside the walls, but didn't find any. Both times this has happened on level 11.