Yes, we did realise the tutorial was lacking in terms of explanation. Will definitely improve that.
Youma
Creator of
Recent community posts
Thank you for the feedback! We understand that it's currently impossible to understand without an in-depth tutorial about the mechanics. The enemy's damage is actually consistent, but the reason it's unpredictable because:
1. We do not show their levels
2. There are actually 3 types of enemies, but we ran out of time!
3. There is actually a damage bonus for each enemy's die wins.
We will take a look about these problems after the game jam and hopefully improve the gameplay.
Thank you for playing our game! Originally, we intended to explain every bits of the mechanics in a tutorial, but we ran out of time.
The symbol next to the sword button gives an option for player to defend themselves and gain shields. If you think that you get a bad roll, you can choose the defend option to increase your survivability!