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Ronkad

292
Posts
39
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54
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A member registered Apr 05, 2019 · View creator page →

Creator of

Recent community posts

Fun little game! I got stuck at Eternium+3

Thanks for playing!

I almost gave up, because I thought you coundn't progress. Then I read one of the comments here, that they figured it out and I stayed determined. (It took me 20+ deaths to know what was going on).

That was very satisfying. Great job on that game!

Looks interesting - no idea how to play it though.

Thanks! About 2) - you got everything right. For the shader I was going for a deepfry effect that inreases saturation (by changing colors), but also adds a bit of vignette, fake JPEG blocks and blur

The 2 levels where pretty nice and I enjoyed the animations for everything. It was pleasant to look at.

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Fantastic 10/10 tiny game! This was so much fun. Seeing new summon-graphics for everything felt really rewarding and the charcter expressions - beautiful!

Super strong gameplay! It was fun to play and had nice risk-reward tactics.

Super cool game! The mechanic works really well and it was fun to learn and have different levels. Great job!

Wenn der Jam vorbei ist beginnt Season 1. Du kannst dann mit goldenen Elefanten (5,99€) deinen Score auf dem global leaderboard boosten. Battlepass ist noch nicht vorgesehen, dafür aber ein Gacha, bei dem du Bobo pullen kannst.

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WOW! Amazing gameplay! The ball was such a cool mechanic and it was really well balanced and the game gave me the feeling of breaking out. Great job team!

Bobel

The game lagged a lot for me (am using a laptop), so I only based my rating on the manasoup livestream. The game looks very polished and has cool music. I only didn't like that I couldn't play it - imo it was way overkill for a gamejam to send in a 2.6GB game. Maybe you can put some work into optimizing and not use so many high quality assets - if you keep the game under 500mb, you can also upload it as a web embed, which is usually preferred for gamejams. Good job nonetheless.

The movement felt really rewarding once you got it going. Also good job on the background art! I would like to see a proper ending - maybe with a timer, if you plan to extend the game.

Fantastic! I can't fathom how you made this in just a day. All the systems in the game work so well together. Great job!

What a great idea! The gameplay felt really smooth, I had a lot of fun playing.

Thanks for playing and the bug report! :)

Fantastic game! The gameplay systems all worked really well together. The game did lag for me, but thats probably a hardware issue (though it could have been a bit more optimized). Nice entrie overall - also shoutouts to your cover image - it looks great.

If you have time, please also check out the game I worked on

Thanks for the feedback! Yes, the pause menu was kind of bugged on release day and we found no way to fix it. Will checkout your game!

Getting lost was a bit of a gameplay feature. You can open a Map with M, that displays all the landmarks to find and you can orientate yourself with them.

Thank you very much for describing your experience! Will check out your game

Thank you so much! 

Sick gameplay. The levels are crafted very good, it felt just the right amount of retries. Also congrats on your first game, that was very ambitios for a first project and very well executed. Keep it up!

If you have time, feel free to check out the game I worked on.

That game was very well put together. I got to 9 upgrades and wanted to play other games and come back, but my progress wasn't saved :(
The game is great though and would work pretty well on a touchsrceen I imagine. There seems to be a lot of upgrades and I haven't played through everything - it was very fun to play and listen to the scarcrow talk. Good job!

If you have time, feel free to check out the game I worked on. It would mean a lot

You made this solo? Congratulations, the gameplay feels so smooth and the pixel art is also great. You clearly know where your streghts are and are utelizing them here. Also your first published game? Awesome!! Keep it up.

If you have time, also feel free to check out the game I worked on.

Wow! Strong entry. Making a multiplayer game work and having a character creation system! Awesome. I would love to see some of the code, but don't feel pressured.

If you have time, feel free to also check out the game I worked on.

There is a mirror somewhere in the game. Look into it a bit for one of the endings.

Thank you very much for your feedback. There will be an update once the voting period is over to adress some of the issues. 

That has been very helpful - again, thanks a lot! 

Oh no ... reading - my worst enemy. I got ending 5. The drawings and text effects were neat, but I didn't really care about the story (sorry). I also played your other game, because I was curious and you certainly have improved. Good job.

If you got time, please also check out the game I worked on.

Sure. The window size - you are already aware of, but those things are a big deal.

But also the particles. I played on a weak computer and the last rain section was laggy because of it.

What I liked most about your game was the walking/running/idle animations. Maybe you can do games that profit more from your animations?

That was way more fun than I expected. Such an interesting concept. Also the dialog was enjoyable, which doesn't happen often in gamejam games for me. Overall very solid entry.

If you have time, also check out the game I worked on.

The intro dragged on waaay too long. The animations are fire though, I think that is your strength and you should make games that profit more from your animations. The characters where ok. Congrats on releasing this game!

If you have time, also check out the game I worked on.

Wow, I got a score of ... 1? Anyway the best startegy seems to be to stick to the edges I think. It felt a bit too fast for my taste, but was enjoyable nonetheless. Good job!

If you have time, please feel free to also check out the game I worked on.

Praise the villager leader! Awesome game! It was very enjoyable, maybe a bit more easier than expected. I think the concept is nice and can be expanded upon too.

If you have time, please feel free to also check out the game I worked on.

Cool rain effects. The game wasn't that well optimized, but it got the job done. Great job for your second game ever.

Pretty neat. What software did you use to make this? 

Also check out the game I worked on, it means a lot.

Oh, hey! I remember your plague doctor game from the MiniJameGam, will definetely check out your entry. 

The movement was nice, despite not having an animation. I skipped a lot of the dialog, but all the art and cutscene looked really nice. Good job.

If you have time, please also check out the game I worked on. Thank you.

That was very nice. This seems like a complex mechanic, but it was really easy to get into and well executed. I liked all the options you had and all the character art.

Good job on making this game. 

If you have time, please also check out the game I worked on.

Congratulations on your first game jam! I really liked the hook mechanic. I think the intro could have benn shorter and the platforming a bit more dense with more 'action', but it worked how it is. Keep making games guys!

If you have time, please also feel free to check out the game I worked on. Thank you.