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A member registered Apr 14, 2016 · View creator page →

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Actually, you can with Z but the enemy has to be next to you

This game blows my mind, idk how's even possible to make something like this in pico-8 but here it is. Nice!

Great mechanic :) cute character <3

Super cute! <3

Thanks :) nice waffle btw

🙌 Thank you for giving it a try 🤗

😬 sorry 'bout that, I notice the glitch once in a while with the enemies. Pretty sure is an issue with the collision bodies.

XD can you actually win? because I tried but now my inu is in china.

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Awesome, I wouldn't believe you can do an infinite runner and such a cool one in pico-8

Yeah, I completely thought on using the stick and a set of mechanics  🤯 but didn't have enough time to work and almost everything got cut out.  🤙 But honestly, thank you for playing it 👍 really appreciate.

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If you are playing with a keyboard, A is Space bar / Enter. I know is dumb, but things happen in game Jams  ¯\_(ツ)_/¯ Would you please try it one more time? (シ. .)シ

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I made a small game called picoroguelike with the intention to learn how to make games with pico-8.

The "virtual console" always dragged my attention with its colors and charm music (ironically that is what my game lacks the most), but my heart is one of a programmers so making it a bit harder and dirtier that it needs feels good.

Anyway, make sure to give it a try and tell me how you like it :)

Maybe comic base ╭⚈¬⚈╮

Pretty good for a game jam game, the flaws I can tell are mostly a matter of polish, like improving the HUD, cuz reading a bunch of bars can get a little hard or even remember which is what,  I thought the floating can of pestiside was a boost and ran into it many times * ・・(o_ _)o The flies and the interaction with the pond also can improve, the mouse capture can feel very cumbersome playing on web and with the menus. Again, just a matter of polish, d(^^*) looking forward for new releases.

I agree with Pixelectric, very impressibe and polish ( ̄ε ̄〃)b awesome work!

(・ω・)v There's still the intention to implement traffic on the road from the first scene, but you know... ◔_◔ dev takes time. (๑>ᴗ<๑) Thanks for the comment!

(つ >ω●)つ Awesome indeed!

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I didn't make the jam submission so... sorry, I don't know •﹏• But, thanks for the comment (σˋ▽ˊ)σ hope you follow the game/devlog to play it when is finished

Thnx buddy, sorry the game is still in pieces ο(_ _ο)彡3

⚆ᗝ⚆ Thnx!

ヽ(ヅ)ノ Thnx, I didn't know about Hammer Fight (σ`・∀・´)σ I'll check it

(^ω^) Thnx!

Still, great job for 48 hours (・ω・)b nice game!

Dude, I think the quit button in the options menu doesn't work, thought continue serves as well

Pretty fun, just need a little more juice

Looking forward to this!

I played the post Jam version, I ended up speechless.

:D had a lot of fun trying to win and kinda messed up with the params and cheats

What a compliment, sure!, please (^v^)

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Made a short review in Spanish but don't worry, it has closed caption so hope you enjoy it as well.

Thnx, just wanted to know :)

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Let's say I want to make a version of Super Mario, not a ripoff (like super cat bros or so) but with the actual nes sprites, names and everything.

Could you please explain me the constraints and consecuenses?

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Tnx, I'll try JPixel, it looks cool :) in the future probably superpowers, there are so many that I'll be old after lookin one by one XD.

How people do these stuff, you must be awesome to develop a tool for developers. ... I wonder how Tartle wiz did his RPG tool?

Looks pretty cool, just saying ;)

Hi everyone!, road(me) here.

I'm that boy who always wanted to do cool stuff but ended seeing those awesome things being made by others, now I want to make my own :) I'm pixel art lover (but can't do) really like good looking aesthetics, since I have no experience yet so I'll be trying to gain some EXP from here.