Kenshi is a great project. I played with pleasure and for quite a long time. Huge world (and beautiful! which is not often found in games. He has a special beauty. And variety!), Base construction, characters, freedom of action. Personally, I only missed quests. So I met a character from whom my sister was taken into slavery - it would seem that in one of the camps I should find her. And she's not...
In general, I love long games. I enjoyed playing games like CS3, Kenshi, Factorio. The last 2 even bought (CS3 expensive with a bunch of dlc).
This game attracted the same long gameplay (I hate sessions. Like to develop a character, create your own clan, etc.); a description of the lore and stories of the characters.
What the game lacks (in my opinion):
1. More critical/global events along the lines of Dengi or the Aria coup d'état.
2. More interactions with factions. At the moment it is just a money receiver. As well as their quantities.With different interests and promoting their interests.
3. Quests. The gradual increase is good.
4. There is not enough variation for the home. For example, buildings in the yard. There is no choice as such. In the house itself, too - a library or a bedroom. I don't build bedrooms, libraries are also not really needed - as a result, the entire 2nd floor is occupied by the owner with 1 room.
5. Classes for house members. At the moment, there are only 2 classes (globally). This is a factory (until the resources in the market run out) then prostitution. I would like the possibility of building my own hospitals, schools, factories, newspapers, etc. I don't like turning my house into a brothel of prostitutes. After running out of resources in the market, the number of house members usually decreases sharply.
6. Children are good. But I would like to continue their story. Career, interaction. Opportunities for children to create their homes and their development (not about deducting money). Someone became a bandit, someone a politician, someone organized his expedition, and someone decided to remove his father (player) and take his place.
7. Corruption should affect the likelihood of betrayal. If the wife gives birth to a child, then whose is he a mystery. As well as the lack of relations between the NPS.
I understand that this is an erotic game. But erotica is more smiling here. When I teach NPS medicine, they show a picture of a man in shorts or a girl in a yoga pose. Or the recruitment of the captured 4 men and show a girl in chains. I don't know who how, but I personally don't perceive the game as erotic. The author got something different. When one complements the other and everyone sees what suits him. Someone slaveholding and erotica; someone building their clan and developing it.