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Masters of Raana

An open world Sci-fi RPG with adult themes. · By GrimDark

question

A topic by Rexs123 created 43 days ago Views: 500 Replies: 6
Viewing posts 1 to 7

I don't know English. Translated by a translator. I tried to write in short sentences.

1. How to quickly raise manipulation? Due to low manipulation, I cannot convert anyone to my faith. The academy is too slow. Explain tasks too much click.The sanctuary is useless. Preaches only to the free. Removing 80 + people from work and then appointing again is not an option.

2. Why does Kyle's willpower drop? Submissive has long removed the potion. Warrior did. Willpower continues to decline. Also sometimes misses. Others don't miss. Shooting skill 120.

3.How to go for artifacts on a quest? Stacey buys artifacts. The quest is available. How to go looking?

Valerie Borsow in command. Quest gave. Where is the location? Can't find it.

4.How do I turn on autoboy? Battles are monotonous and opponents are not a threat. There are only 3 places on the map where they appear. Farm people for the fort and on quests. How to quickly send captured people to the fort without teleportation? How to see if a person is a workaholic or a warrior (basic skills) without adding to the house? Why did the Christian faction disappear on day 50 and no longer appear? Can't take the title.

5.How to group people in a house? Maids, craftsmen, security guards, scientists. Can't move person to another page.

6. Emancipation 200. Why does the willpower of girls fall? Aria lawyer with 145 willpower.There are feminists.


thanks

(1 edit)

Which program can you edit save? What needs to be fixed? I want to raise manipulation. The skill is inadequately difficult to pump. The chance of growth is too small. For 20 lessons in the academy 0 points. It takes a long time. Do not pay (215 coins are ridiculous. I have an income without wasting time of 150,000-200,000 + per day). 2 times pressed on all the girls in the house gave 1 point and a bunch of resistance. At the same time, willpower has been lowered. Gemmoroi. Why in the clinic as a charm can not be raised?

Number 5 I can help with - go to npcs, select one, then select action - you will find the move option on the right, the first one below options. You can then select which page you want npc to be on.

Manipulation can be quite important in the game. 

After character creation, the best way is with books.

If you start the game as a slaver your manipulation should be around 65. (without any points in stats)

This value will easily increased by the usual actions your characters takes as a slaver.

Yes this is a very grindy game. Look for rem'py tools that will edit your saves. 

The game also has the enhanced version which allows a more sandbox play style.

(3 edits)

Thanks for the answers.

Pumping manipulation decided clicker. 7 game days and 100 manipulation level.

Now science is causing the problem. What is the maximum skill needed in the game? I pumped it quickly until the 50th. + If you read the books, is this enough for all quests?

What's the point of taverns and prostitutes?

2 taverns. Ansel + Doyle. Doyle intelligence 100, fame 506. Ansel fame 153.

9 prostitutes with beauty and charisma 85 +, skills 80 + and eat 110 +, fame 200 +

The personnel has a suitability of 100 +. Reputation of Tavern 1000.

Income of 4,000 coins. 8 + 8 + 9 = 25 people involved. This is 25x3 = 75 rations + ointment costs.

Corruption 100. City corruption 80.

Long pumping of characters, charisma, beauty, skills affect. Edited in the editor.

Workshop.

8 people. Capacity 10.000 per day.

That's 100 rifles. Cost of 1 rifle 100 coins (rough), sale 530. 430 coins benefit.

430x100 = 43.000 coins.

Something brings less, but more and more 15-20 tons per day.

Pumping characters is not needed at all. Workaholic set and forgot. He will get discipline 100 himself. Fall out quite often. And so anyone can work.

So what's the point of a tavern? It works, if not at a loss, then about 0.

Downloaded version 0.8.4.2. Why did they raise the chance of escape? 20-35%. Adding captured fighters becomes a futile exercise. They'll run anyway. Did not escape in 1 day - will escape in 2 or 5. There are few mercenaries. Captured Mae on a quest and she escaped. More precisely tried. And if there was an attempt to escape, keeping the character at home is already useless. He will run again in a few days.

In 0.8.3.8, 96 seats were missing. In 0.8.4.2, I keep 20 characters in the house.

The technique was also weakened. I used to go to university. Now it makes no sense to pump him science for the sake of 100 coins at all.

Thanks for adding crisis on day 1000. Interesting to see. There would be more such events.

And for processing the skill of crackshot. Now enough points to take it.

At the start I take brainy, crackshot, sharpshooter, soldat beginner. And there are 5 points left. I take it off beauty and throw it into intelligence. It turns out 90 intelligence and 0 points left. I did not understand how this characteristic is comfortable to pump. And intelligence is a necessary characteristic. Very. Therefore, I swing to the maximum from the start.