yeah, there is a hotseat mode to play two on one computer but you have to take turns with the mouse. it doesn't support any other inputs.
Regnslöja
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1. i just wanted a secret mode where i could experiment with the mechanics a bit, and thought it would be fun to draw alternate versions of everyone and go a bit wild with their design too.
2. there's really not much more to it... there's an evil empire, there's some who fight against it. and some unaligned like mercenary haja and weirdo fasen. at some point the empire makes robot clones of mildagrad and try to eliminate the original, i think. orkas partner uppohoppa reprograms one of the robots to be their servant or something. oh and i guess menduro has ambitions to take over the empire? it's been a long time and i didn't write anything down...
3. in healthy weapon? that's hard to say, i like all of them. except nana (nidworld), he doesn't spark joy.
4. yeah. of course there's always a chance i'll do something with HW sometime, and i might even use the super healthy weapon name. but i wouldn't use any of the code from that old thing, i don't even use that programming language anymore.
5. there were a few new characters sketched. the villain was a dark wizard kinda, i think his weapon was a leek. he had summoned three demons, who wielded a big fork, knife and spoon respectively as weapons.
6. i have no idea, it was too long ago :p
7. yeah, she turned out great!
8. no, i play ittle dew for the bomb shenanigans and the butt dive fakeouts.
9. no, but he still makes games. and he designed the characters and made the music for my recent little game, early bird shoots the worm.
it always spawns at the same time in a level, but it's very possible to miss it or accidentally kill it off screen (i should do something about that).
when you know when to expect it, try to not move around too much at that time - it moves in the direction you where when it spawned, not where you are. if it still doesn't appear, search nearby for the ring. and if all else fail, take a death to retry ^^;
Yeah, that is definitely the games biggest flaw... I should explain more stuff in game but that's my least favorite part of dev... And there's so much to explain in this one lol.
There should be a little star in the top right corner on the class select screen if you beat the game with them. If there's not, then I have some bugs to hunt!
I gotta learn to make decent ok-ish music at some point...
well, i tried building a mac version: www.regnsloja.se/release/Psyzard_v1_mac.zip
but i can't test it and i don't know anything about macs... ^^
So I had been waiting for my first payout for a while, so I contacted support and they quickly got back and said the reason was there was a number of instances of scrambled e-mail addresses who had bought it and that had to be investigated.
Which I completely understand, I checked the list of buys and there was a whole series of seemingly randomly generated emails and names there. So I'll just wait, I'm in no hurry and it's a tiny amount of money.
BUT my question is... What is the point of this, and is there anything I can do to prevent this in the future?
Like, what do these weird purchases gain by buying my little random game? Apparently none of them had downloaded it either. So what's the scam here? o_o
And before initiating the payout, could I have done something to manually deny/refund/exclude them?
the picture on page 11 confused me a bit, at first i thought it was trying to say you could split a move with an act in the middle. then i realized it was just illustrating two different scenarios (mv+act or mv+mv). maybe throw in an "or" or a "/" in the pic.
very cool game, looking forward to trying it out! hoping for some kind of physical print option in the future.
Thank you ^^
I just tried a bit, and won when I started by moving a Flamiliar into the center empty space between the teams. It will be killed right away, but with one or two more reckless sacrificial moves, Jupiter can get out of harms way.
In my testing the AI could never resist the temptation to kill the Flamiliar, but if it didn't and kept with that strategy I think the Flamiliar can just take the Assault Ship and then the base? Maybe
Alright, you can give this a try then www.regnsloja.se/release/Xess_mac.zip
But if that doesn't work, there's not much else I can do heh
I tried looking into exporting for Mac with Godot in case it was just a matter of pressing a button, but unfortunately it seemed quite complicated. Especially since I don't know anything about Macs. There was a bunch of stuff about signing and notarizing the app and needing a Mac and Xcode and stuff for that... Sorry ^^;
As I am strictly a Linux user, I'm not super sure of where Godot (the game engine) saves user data for Windows.
Here's from their documentation:
Windows: %APPDATA%\Godot\app_userdata\[project_name]
macOS: ~/Library/Application Support/Godot/app_userdata/[project_name]
Linux: ~/.local/share/godot/app_userdata/[project_name]
I have no idea what "%APPDATA%" means though... But maybe you can search for the folder "app_userdata" and find it. I should probably update the patch notes with this info.
As for the window positioning and size, I have no idea. Looked a bit at the code but don't think I do anything special with the window.
My one idea is that maybe the default size of the window (1536 x 864)
is bigger than your screen resolution (if for example you use 720p), and that makes it flip out?
I couldn't remember so I had a look at the code.
It can't summon any kings, and no "glass" units from the puzzle mode. And no "misc" units which is mostly blocks and stuff.
It also additionally can't summon:
Kristian Maria's summoning circles, Soft Swarm's egg, gogo stone, sacrifice, Bonus Man's cornucopia or something called "Terran Warp" (I forgot what that is)
These are the same things that the opponent cannot summon in Endless.
So the spell can summon the unique Endless units. Some of those are pretty good/weird.
for some reason the file didn't want to start by double clicking for me either (also Mint), but I opened a terminal in the folder and wrote ./Ambermoon.net to start it that way and it worked :)
Edit: I now read you already tried the command line, so maybe this was a different situation (or you forgot the ./ for executing it)









