AlphaBetaGamer picked it up and liked it!
Ready2Run
Creator of
Recent community posts
Hey thanks for playing! The gameplay is pretty much what you see, the story will lean into of a more of a cosmic horror vibe. The game will feature puzzles like in RE and the gameplay will have a more survival-like / harder difficulty option in the full game. I am trying to keep the demo relatively easy to complete.
Solo dev here. Working on Pinnacle Point, a horror game.
Playing as Aron, you return to save your brother. But the island hasn’t forgiven. And it hasn’t forgotten.
https://ready2run.itch.io/pinnacle-point-playtest-limited-time

Hey, thanks for trying it out! You can follow the progress here. There’s quite a lot happening since this prototype: https://x.com/Ready2RunGames/status/1788126715295748239
First of all, congratulations on the project. Nagyon vagany lett! I have so many questions. How long did it take you to make this? Are you a solo developer? Are you working in the industry? Did you have modelers working with you on this or was this a solo effort on your end? Sorry for the multitude of questions, but as a solo developer myself I am just super curios. I am extremely happy that the audience finally found you and wish you the best!
Hey, just for the fun of it I released a new version taking into account your suggestions. I made the stealth mission much more clear that you CAN indeed do it in stealth. And i gave the security guard more time before he notices you. Either way you will get the puzzle part no matter what but you get an extra bonus dialog if you sneak past him.
I can see how I wasn’t clear enough in the last version, so great feedback!
(If you want to test it, go to “About” menu, there you will find a “Select Stage” easter egg where you can quickly load up the SecurityRoom)
Hi. Fun little game. I think I kind of exploited that spiky wheel thingy with all the HP and I kept winning. I guess it’s not easy to balance it. But cool concept. Maybe there could be a small boss already configured for you when you start or some splash artwork that says make a boss, fight in the arena. I would make that like a stick figure animation when loading the game instead of the text since we have to wait for it to load anyway.
Inspired by narrative games made in RPG Maker I made the jump to Unity and tried to blend text interaction with adventure and 3rd person gameplay. It’s mostly a story setup with some cinematic stuff for mood. Let me know what you think.
The working title is: Pinancle Point
The style is: Tech-noir mystery-thriller set in the 1980’s.
Page link: https://ready2run.itch.io/pinnacle-point
Screenshots:



Trailer:




