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Re_Lo

62
Posts
7
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15
Following
A member registered Oct 23, 2019 · View creator page →

Creator of

Recent community posts

Great work in your frist game! I really liked that. Fun experience.

Thanks! I will check it out.

This made me smile. Is always interesting to see an alcoholic harass a random working class woman.

The pixel art is really good it really has a personality. Good work!!

Really nice platformer with interesting mechanics. The movement feels really good and precise. This being your first game amazes me. Great work!

I am happy to read that, thank you :)

Thanks!!

pretty fun mechanic, you could say its a 3d "jump king like" and the execution is pretty good to, the controls are great but the art is on another level. I have a thig for DITHERING and this gaame just looks and plays great!

The polish on this one is great. The combat is hard at first but after a few tries you get the hang of it and it really fun to hit and dash.
The final room with the princess i coulnd't do nothing so I just stood there don't know if it is a bug or you didn't have time to finish it. 
Great job!

One of the most polished games on the jam. Amazing work in such a sort time. Really funny dialogs and the mechanics are fun to play!

I need more donuts please

This feels really great to play, the twist is really clever giving more "jumps" to the player opens many posibilities.
The art is cute and the music made me enter almost in a trance like state flipping my bat wings.
Really good work!

The artstyle is pretty, the mechanics are there but is really really hard to undesrtand at first what is going on or what do you have to do.  More feedback to the player and you're cooking!

Thanks!

The problem of moving to pieces it's a problem I encountered at the end and it was too long to fix for the jam, I have a circle area to detect interactions, every interactable that enters gets put in an array so if you're to close to two ore more, then it will move the next...
This should be fixed changing the area to a raycast and taking account facing direction...


Did you played in the browser? It is strange that that happened with the final room...

And thank you for your kind feedback!

Please you have to finish this demo, is incredibly disturbing how it is and I liked it very much.

The atmosphere was denser than a star.

Fun pacman style game, the mechanics were interesting with the vampires. 

Fun game I enjoyed it very much. The concept is really original!!!! And the slopes changing in real time got me interested in how you managed to do othat. Oone of the most clean entries so far, great work!

Yes I didn't have time to save the dialog states sadly... and the final puzzle may be a little overkill.

Thanks for the great positive feedback! :)

I don't know if it is the controls or the mechanic but for me it was to hard to get the stars, I just landed on a planet everytime and if i was lucky was the green one.

The idea is good and the graphics are pretty.

This kept me playing a good amount of time, I enjoyed every second. Is very fun to play the mechanic is really great mixing tower defence and vampire survavors with the terraria minigame. A great combination that works. If you polish this you have a really nice game.

The only two problems that I encountered were the audio(multiple instances of the same audio played at the same time exploding my headphones in the process) and the lag, with 15 or more enemies i couldn't reach 30 fps.

Nonetheless great work!

It seems that you have to activate sharedArrayBuffer in your gamePage settings. The game cannot be played in the browser.

This being your first jam is incredible. Thedemon form mechanic was really nice recovering only in human form, added depth. The enemy AI was a bit buggy sometimes, they stick to you but appart from that this entry is really solid. 

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The menu asking wasn't espected at all. Nice responsive platformer mechanics. Nice sound, Good music piece and really cohesive art.

Wish for a longer version. It has charisma.

Good work!

I loved the idea it is really original. It was executed well except for the fact that the dificulty didn't appear to be increasing so you can play as long as you want until you get tired really. Appart from that really good work!

I was unable to find the reason why my linux exports are failling, I think I'm gonna have to add the web build that right now is hidden in my project because it also has some issues... sorry for that.

Also, there is more people struggling with the final room so I just added a spoiler section in the itch.io page with the solution :)

Thank you for playing!!! 

Yume nikki vibes i really loved the game, i missed some sfx but the world deserves to be explored. THe dialog are interesting also, good work!

I really liked the day night cylce, i was a good idea and a fun game.
One or two things:

I missed some sfx and in the day cycle if you stay at the bottom no projectile can hit you.

Good entry!

Really fun game and "La mesías vibes" I would have prefered to use the keyboard instead of the mouse, sometimes you click the wrong place and turns instead of going fowards. The "puzzles were pretty interesting and the characters and dialogs too. I loved the atmosphere.
Great work!

I really enjoyed this one, the puzzles were pretty hard, maybe because the mechanics are not presented in a simple way but with a complete puzzle at once. But I understand in the time we have that was hard to achieve seeing how well made the rest of the game feels.
Good work

Yes I think i will put it in the game page for now you're right.
Glad you liked the art style, thank you! :)

Thank you for taking the effort , and thanks for playing!! :)

I am looking in to it, thanks, and sorry for the bug

This was the best experience so far in all the games I played of the Jam, i wish it lasted a little longer.
It was really inmersive, the atmosphere was perfect and i felt the hurry.

Space horror best horror.

Great work.

I coulnd't fin the exit, the feromones where pointing in every direction.
Now my body itches.
Nice work, missed some audio.

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Know I know how to exploit my family member for personal gain.
This game cured my depresion please release it.

Thank you know I have to go buy a new pair of pants.

The atmosphere and the design of the enemies was incredible.

1 note: add an option to lower mouse sensitivity.

Great work!

It was a cute game, i enjoyed the stealth puzzles nicely done.

2 notes:

The music restars each level, you can configure autoload scenes with an audioPlayer and it will reproduce in every scene :)

With my 2k resolution the menu appeared in the corner.

Nonetheless great work!

Yep not family friendly at all ahhahaha!! But just bad words.

Yes I tried to solve the pining problem for some time but eventually decided to let it go and put the Restart button... little brain.

Thank you for playing!

The idea is pretty good and the art looks great.
But the game is too difficult i think. And the only reason is probably that the jump is not responsive enough. There is no coyote time or jump buffer. In a platformer like this one i think it improves the experience.
The level design is great.
Nontheless i like it very much, great work!! the artsyle is really on point :)

A great concept and a great executiong, some bugs here and there with wall clipping but the game is very original.

Really great work.

The grafics were really nice, the atmosphere was well put.

The game is dificult the first tries until you understand how to beat the enemies. Then is really satisfying thats the thing i liked the most.

There are some problems with the AI, I think i they coulndt open doors you wouldn't die so easily the first runs.

You put a lot of effort in to the mechanics of the character, and they are REALLY fun and cool, but with so many you can't use them all properly in your game with only 7 days.

Great work!!