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Re_Lo

78
Posts
11
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18
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A member registered Oct 23, 2019 · View creator page →

Creator of

Recent community posts

Thank you for playing !! yes there is a way to drop the item in the shelf if you pick the wrong one but is poorly explained sadly, jams mistakes. You can just click in the place were you picked it.

How is this game so polished in 14 days? Are u a wizard?
Amazing job.

This is a great entry, the music is stunning, the pixel art crisp and the gameplay smooth. The game is simple but it delivers. The final scene is really great too. 
Did you took inspiration for the sword with wings at the end from Temple OS?

Amazing atmosphere, the graphics and the assets are amazing. The idea and gameplay are interesting and the dungeon aesthetic is perfect, really polished looks.  Great entry!

Thank you for playing it! I've tried to make a weird creepy vibe, happy to read this. The lore is bigger but I didn't have the time to explain it well on the entry. Maybe in another game!

Thanks!

Is the second time that i reeive this question becouse of this game ahahahahha. Im good I think! Thanks for playing :)

This is a really good entry. The art is stunning. Great atmosphere. Is a creepy but cute little platformer with good ideas.
One thing, I think the player movement is a bit slow for how big the beast is. But for the gameplay the speed was good.
Good job!

The character animations and controll is on point, almost perfect. The death of the enemies is very satisfying and the music is good(It stops at one point, maybe isn't in loop mode?). 

The difficulty is a bit hard. and I think the reset on one single hit is a bit unfair, but I enjoyed the game very much :)

Ahahahahaha yes I think so. But I am afraid of the dark some nights.

Pretty fun game, the fighters  were hard to hit but i would buy this on steam

The visuals are incredible, I love the look of the game—it feels very polished. The mechanics are ridiculously fun; I can’t stop launching the bird. 10/10.

The mecanics are really original and interesting, the initial dialog is amazin!! hahaha

One thing I would change is the initial progression, is a bit slow.

Great job!

The game looks incredible, and the puzzles are really entertaining. The mechanics are very well thought out. Great job!

The sfx are crazy, I enjoyed the experience very much. A bit crouded in high rounds, maybe a bigger map?
Really good job.

The game is pretty fun, and the music is just amazing.

Great work in your frist game! I really liked that. Fun experience.

Thanks! I will check it out.

This made me smile. Is always interesting to see an alcoholic harass a random working class woman.

The pixel art is really good it really has a personality. Good work!!

Really nice platformer with interesting mechanics. The movement feels really good and precise. This being your first game amazes me. Great work!

I am happy to read that, thank you :)

Thanks!!

pretty fun mechanic, you could say its a 3d "jump king like" and the execution is pretty good to, the controls are great but the art is on another level. I have a thig for DITHERING and this gaame just looks and plays great!

The polish on this one is great. The combat is hard at first but after a few tries you get the hang of it and it really fun to hit and dash.
The final room with the princess i coulnd't do nothing so I just stood there don't know if it is a bug or you didn't have time to finish it. 
Great job!

One of the most polished games on the jam. Amazing work in such a sort time. Really funny dialogs and the mechanics are fun to play!

I need more donuts please

This feels really great to play, the twist is really clever giving more "jumps" to the player opens many posibilities.
The art is cute and the music made me enter almost in a trance like state flipping my bat wings.
Really good work!

The artstyle is pretty, the mechanics are there but is really really hard to undesrtand at first what is going on or what do you have to do.  More feedback to the player and you're cooking!

Thanks!

The problem of moving to pieces it's a problem I encountered at the end and it was too long to fix for the jam, I have a circle area to detect interactions, every interactable that enters gets put in an array so if you're to close to two ore more, then it will move the next...
This should be fixed changing the area to a raycast and taking account facing direction...


Did you played in the browser? It is strange that that happened with the final room...

And thank you for your kind feedback!

Please you have to finish this demo, is incredibly disturbing how it is and I liked it very much.

The atmosphere was denser than a star.

Fun pacman style game, the mechanics were interesting with the vampires. 

Fun game I enjoyed it very much. The concept is really original!!!! And the slopes changing in real time got me interested in how you managed to do othat. Oone of the most clean entries so far, great work!

Yes I didn't have time to save the dialog states sadly... and the final puzzle may be a little overkill.

Thanks for the great positive feedback! :)

I don't know if it is the controls or the mechanic but for me it was to hard to get the stars, I just landed on a planet everytime and if i was lucky was the green one.

The idea is good and the graphics are pretty.

This kept me playing a good amount of time, I enjoyed every second. Is very fun to play the mechanic is really great mixing tower defence and vampire survavors with the terraria minigame. A great combination that works. If you polish this you have a really nice game.

The only two problems that I encountered were the audio(multiple instances of the same audio played at the same time exploding my headphones in the process) and the lag, with 15 or more enemies i couldn't reach 30 fps.

Nonetheless great work!

It seems that you have to activate sharedArrayBuffer in your gamePage settings. The game cannot be played in the browser.

This being your first jam is incredible. Thedemon form mechanic was really nice recovering only in human form, added depth. The enemy AI was a bit buggy sometimes, they stick to you but appart from that this entry is really solid. 

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The menu asking wasn't espected at all. Nice responsive platformer mechanics. Nice sound, Good music piece and really cohesive art.

Wish for a longer version. It has charisma.

Good work!

I loved the idea it is really original. It was executed well except for the fact that the dificulty didn't appear to be increasing so you can play as long as you want until you get tired really. Appart from that really good work!

I was unable to find the reason why my linux exports are failling, I think I'm gonna have to add the web build that right now is hidden in my project because it also has some issues... sorry for that.

Also, there is more people struggling with the final room so I just added a spoiler section in the itch.io page with the solution :)

Thank you for playing!!!