Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Wizard KeeperView game page

Keep the waves of evil from escaping the dungeon realm.
Submitted by NickToony — 1 hour, 45 minutes before the deadline
Add to collection

Play game

Wizard Keeper's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14.2944.294
Controls#123.7653.765
Overall#203.5553.555
Graphics#243.9413.941
Accessibility#383.1763.176
Originality#473.4713.471
Audio#523.1763.176
Theme#913.0593.059

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v4.2.1

Wildcards Used
None

Game Description
Play as a wizard who blasts spells and places traps strategically to defend against waves of escaping creatures.

How does your game tie into the theme?
The waves of creatures are trying to escape the dungeon and enter the living world. In a twist of the theme: stop them.

Source(s)
https://github.com/NickToony/wizard-keeper

Discord Username(s)
NickToony

Participation Level (GWJ Only)
First GWJ

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

This is super fun! The art also looks really nice and polished! It was a little hard for me though, I almost died in the tutorial. But I love the gameplay and twist on the theme!

Submitted

Fun game! The art is nicely done and everything ran mostly smooth on my end without any issues. Thanks for sharing!

Submitted

fun game, there's a lot of content here for 9 days, I really like the music and 3d models

Submitted

Super fun!! Love the sheer scope and variety of spell mechanics in this game. It was really fun to discover all the new spells and traps. I felt really powerful in this game.

The one thing that impacted my experience negatively was overlapping sound effects which would sometimes blast from my speakers (mostly death sounds stacking on each other, VERY loud!)

Excellent game!! The trap mechanic was probably my favorite. Felt like playing a classic Tower Defense. I really loved the Flame Thrower weapon too. The Meteor was satisfying too, but a little too slow for me. Would love to see this with more polished animations for the spell effects and projectile graphics! It's super fun even with colored orbs. The attacks are well-designed. Nice work!

Submitted

Great! There is a lot of game. Flipped the Theme by preventing escape instead. Won the Normal mode by failed Split path Hard mode. Killing multiple enemies at once got very loud tho. More incremental upgrades to weapons would have been better for pacing. Very solid entry :)

Submitted (1 edit)

Very nice game, I liked the graphics and how you have used the shaders. The music was also quite good, but the sound effects can get annoying when there are multiple instances of them. I was not expecting to see this kind of game, so it was a nice surprise. It reminded me a lot of Orcs Must Die. The gameplay overall feels great and loops quite well, but I think that the possibility to rotate the camera would have helped the player to place the traps more carefully. Very good job!

Submitted

This was fun! The variety and effectiveness of the traps made it extra fun.

Nice job!

Submitted

This kept me playing a good amount of time, I enjoyed every second. Is very fun to play the mechanic is really great mixing tower defence and vampire survavors with the terraria minigame. A great combination that works. If you polish this you have a really nice game.

The only two problems that I encountered were the audio(multiple instances of the same audio played at the same time exploding my headphones in the process) and the lag, with 15 or more enemies i couldn't reach 30 fps.

Nonetheless great work!

Submitted

super fun and cool to play.

Submitted

Congrats! Really absorbing when you get into it

Submitted

Really amazing entry! The art and music were great, and there was a lot of content! Lots of great traps to set. It was fun setting different kinds of traps and seeing what they would do. Also a lot of enemy variety. Great job!!

Developer

Thanks, a lot of positive feedback! I really wanted to rapidly prototype a lot of variations of traps/weapons to keep it fresh, so I think that worked out well.

Submitted

I have played this too long i cannot be trusted rock op

Developer(+1)

Thanks for playing! It took a while to balance the weapons, so there's definitely some (fun) outliers.

Submitted

Great game.

Developer

Thank you!

Submitted

Solid game play, music was good, sfx feel too loud

Developer(+1)

Thanks for playing! I did worry about the sounds being too loud/annoying, it definitely needs a slider.