Thank you so much <3. Graphics was a struggle, I've been fooling around with pixel art, but this is the first time I actually used it for a submitted game haha. As for the music, there are some very nice people out there in the community that just make their wonderful music available for others to use, I found many wonderful ones (the credits + link to the musics are on the game page)! But music creation is something I wanna slowly tap into as well in the future
Ruddy
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Just for drawing that simple character I used most of the last day. I could definitely have focused a bit more on making the game loop itself more interesting, but I didn't like the idea of using free character sprites for this game. And since I need to improve my pixel art much more than my coding, I decided to focus a bit more on having the 'basics' in place on my own, even if it meant having a simpler game at the end :).
Thank you very much for your comment, made me very happy :)
Thank you so much!
The original idea was to be able to combine with multiple different things, and have a 'score' based on how much you have repurposed your things. That's where the game would have been headed if I had more time hahaha. This was my first game, so many things were slow to get off the ground (a lot of learning involved). But things were done in a way that's actually pretty easy to extend, the major time spent on creating new items is actually drawing them - which I'm terrible at hahahaha. I had to pause the new mechanics (score system, etc) to start drawing some things to have at least a few objects and be able to submit the game
It's mind blowing the amount of work you were able to do it just a bit over one week. Really, complex systems, a looooot of assets, many different mechanics. This feels like an alpha version of a trully big game.
Usability-wise, it was hard to read some things because of their color (blue text on top of a dark background, etc). It also took me a while to figure out the controls of the main game loop.
But it's truly impressive how much you accomplished
Absolutely lovely! I can't imagina the amount of work this must have been. Really fun, with an also fun art style.
Two small suggestions:
Making the cat speed faster/slower depending on the mouse distance could be a nice idea to allow finer movements. Moving the camera a bit toward where the cat is moving could also be nice, so when we walk 'long distances' the cat is not close to the edge of the camera.
But these things absolutely did not get in the way when playing. A really nice piece of work!
Very nice, I loved the ambiance. Really like the art and sound as well. And I actually laughed out loud on the 'Game over' message (and related to it a bit too much). I just couldn't really figure out how to summon the minions, I clicked on the dungeon but nothing happened. It was still fun just running from the mobs, though
