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(+1)

The game fits well the theme of the jam. Also, I quite liked how the enemies looked, did you draw them yourself? If so, nice work! Just a couple things felt a bit off: the sword doesn't go on the direction the player is facing, but it goes 90 degrees from it. Also, even though the game banner has a sword on a 45 degree rotation, we only throw completely vertical swords. Still, I prefer throwing vertical swords than going the more straight-foward approach of throwing round objects.

Overall, nice job :)

Thanks yeah, I ran out of time to make the sword work correctly so it shoots straight lol and that's a good point I hadn't thought about the fact that I show the sword at a 45-degree angle lol. the sprites were the last thing I worked on I spent the majority of the time coding it and then after wards I made all the assets and by the time I put all of them in the game and realizes that the sword doesn't rotate(while coding I was using a box so it was not as obvious a problem) it was to late to fix it RIP.