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It's mind blowing the amount of work you were able to do it just a bit over one week. Really, complex systems, a looooot of assets, many different mechanics. This feels like an alpha version of a trully big game.

Usability-wise, it was hard to read some things because of their color (blue text on top of a dark background, etc). It also took me a while to figure out the controls of the main game loop. 

But it's truly impressive how much you accomplished 

Thank you so much for playing!

Stuff like a comprehensive tutorial was all made, but unfortunately very late-onset (think last few hours) bugs rendered them mostly useless - in fact, I had full cutscenes written and in the game that were broken by this :C There is lore to the game!

I'll definitely work on the readability and a better (functional lol) tutorial for a later release! We do think we're going to keep working on it :)