Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Very original idea. In the middle of my play-through I though "Oh, this is like a pool game and a golf game mixed!" and then I re-read the name and felt really dumb hahahaha. 

Quite a smart idea that fits the theme! 

Since you had some time left, some simple background music would be a nice and simple way of elevating the game. There is a lot of free music in the community! Some way to feel 'challenged' is also something I notice makes the players more invested (some countdown timer, or some score, or max movements, etc).


Also, games with HTML5 versions get much more visibility on most Jams. And I believe Gamemaker has some html5 export functionality built-in (that's what you used for the game, right?).


Good job :)

"Also, games with HTML5 versions get much more visibility on most Jams"

I agree as a person who only likes to play web version and not download files.

I have not played this for that reason but I hope others do.

Nothing against you or the game i just have had issues before form itch.io files.

Only leaving a comment so you know I was here to play the game.

(1 edit) (+1)

I'll add html5 support when I can and if I can, sorry for not having it sooner

I think it depends on the engine you use right? Like not all of them might have an easy way to make a build for web pages(html5)

No need to apologize tho as you made a game and put it out there for us all to play so that is a win!

May I ask what engine you use to build games?

Never mind I just noticed you said gamemaker.

I have added HTML5 support. I hope you're willing to try the game and enjoy it!

(1 edit)

Thank you! I would've added music and some goals like a certain amount of shots give a certain star count, but some real life stuff happened on the submission day so I couldn't work for the last 30 minutes. I'll add them to the game when I have time later (if it doesn't disqualify my game), and yeah, I used gamemaker, which does have a html5 export option in pretty sure, so I'll add that when I can as well.

Thanks for the feedback!