Ah I see, thanks for moving it to the right category! 🙏
Raykit Studio
Creator of
Recent community posts
Hi everyone, first time posting here — hope it's okay to share something I made! 🙏 If this kind of post isn't allowed here, please let me know and I'll remove it.
Just released my first plugin for Godot 4 — Auto Collision Generator. I built it because I develop entirely on my phone, and the usual Right Click → Create Trimesh Static Body workflow is basically impossible to use on mobile.
Both the Free and PRO versions work on the Godot Mobile Editor as well as desktop.
It originally started as a tool for my own projects before I turned it into a proper editor plugin.
Free version (see 1st screenshot): one tap, generates trimesh collision for your whole scene. Works with instanced GLB, GLTF, and FBX models.
Note: If you're using instanced scenes, enable Editable Children first. This is a Godot requirement, not a limitation of the plugin.
If you need more advanced features, there's also a PRO version (Smart Collision PRO, see screenshots 2 & 3) with collision type options (Convex/Multi Convex), automatic handling of instanced scenes (no need to enable Editable Children manually), skip filters for grass/props, and safe replacement when regenerating collisions.
Comes with bilingual docs (EN + Indonesian) and screenshots. If you try it out, I'd love to hear your feedback or feature suggestions! 🙏
🔗 Itch.io Profile
👉 https://raykit-studio.itch.io
Downloads:
🟢 Free:
https://raykit-studio.itch.io/auto-generate-collision-free
⭐ PRO:
https://raykit-studio.itch.io/smart-collision-pro




