Hey! Just published my first ever game, a simple asteroid dodger built from scratch in Go using Ebitengine. No engine, no shortcuts, just code.
It starts simple, but the difficulty scales fast. By score 60, it starts feeling like you need to graze bullets even though that mechanic doesn't exist. My personal best is 79.
This is just the beginning. I'm planning a traditional shoot 'em up next as a stepping stone toward a larger project. Hope you enjoy, and any feedback is welcome!

