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Hey Jonathan, I'm Lio. I'm 23 years old and have always loved RPGs, MMOs, Mobas, and bullet hell games like Touhou. I have been interested in game dev ever since I was 10 years old, but despite learning programming in high school, I never got around to doing it cause of my procrastination and fear of not matching up to the vision I wanted for my game.

 I've decided now, after finishing school, that it's time to finally start, or else I'll never play the game I want. My dream is to create a bullet hell RPG game that plays like a fighting game, where each boss feels as rewarding as beating a demon in Geometry Dash. I've always been harsh on myself, but for once I want to put that aside to focus on what matters now. I've decided to create the game from scratch using ebitenngine in Go. 

I tried Unity, Godot, and others in the past, but they've never clicked for me until now. Just posted my first game today, it's a simple asteroid dodger, but I plan to make a complete traditional shoot 'em up game first.

Thank you for sharing your story, Lio. It takes a lot of honesty to talk about procrastination, fear, and the pressure of living up to your own vision — and even more courage to push past all of that and finally begin. That shift you described, from holding yourself back to deciding “it’s time to start or I’ll never play the game I want,” is powerful. A lot of devs never reach that moment, so the fact that you did says a lot about your determination.

Your dream project sounds incredibly unique and such a bold, exciting mix. And choosing to build it from scratch shows real commitment to understanding the craft on your own terms. Tools only matter when they click with you, and it’s great that you finally found one that does.

Posting your first game, even a simple asteroid dodger, is a huge milestone. Most people never get that far. Starting with a traditional shoot ’em up as your next step is a smart way to build the skills you’ll need for your bigger vision.

I’m really glad you’re taking this leap, and I hope you keep being kinder to yourself along the way. You’ve already done one of the hardest things — you started. :)