Hey Jonathan, I'm Lio. I'm 23 years old and have always loved RPGs, MMOs, Mobas, and bullet hell games like Touhou. I have been interested in game dev ever since I was 10 years old, but despite learning programming in high school, I never got around to doing it cause of my procrastination and fear of not matching up to the vision I wanted for my game.
I've decided now, after finishing school, that it's time to finally start, or else I'll never play the game I want. My dream is to create a bullet hell RPG game that plays like a fighting game, where each boss feels as rewarding as beating a demon in Geometry Dash. I've always been harsh on myself, but for once I want to put that aside to focus on what matters now. I've decided to create the game from scratch using ebitenngine in Go.
I tried Unity, Godot, and others in the past, but they've never clicked for me until now. Just posted my first game today, it's a simple asteroid dodger, but I plan to make a complete traditional shoot 'em up game first.