It takes way too long for the ball to stop rolling. Some extra friction or being able to swing from a higher speed would be appreciated.
A very interesting concept! I appreciate that you made it just left and right, since it's always a bit confusing in isometric views.
It's nothing too special, but I've got a soft spot for this kind of compact level design. I liked the part where you use the wall climb to go between spikes, I thought that was clever.
Very nice! More to it than I expected.
I fought tooth and nail, and eventually sank my teeth in. That's all I got. Great game.
Is the joke that ctrl+W is close window?
Very nice! I appreciate the polish, even though it's not complete.
I like how the jump changes based on where you use it; it adds some depth to the simple controls.
I'm stuck in the tutorial. The arrows won't appear.