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It's a really solid arcade game with great graphics and I don't want to detract from that, but you asked for advice and I had an idea:

Instead of just building a hand, you need to reach a chip threshold, and every hand you make multiplies your banked chips. 

That gives you a reason to collect chips and build better hands even if you don't care about score. And you get the extra decision-making of whether it's faster to grind chips or make a better hand.

 I think it's good flavor-wise too; you play poker to win chips.

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Hmmm definitely an interesting idea. I'll have to get second opinions on this. Thank you for your response!

I forgot a probably less controversial change- make clubs and diamonds different colors for clarity, like Baltro.

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that i can definitely do